Timeline poses dont save properly

ChampionWhisky

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Title is crap but heres the details.

im copying a pose from an animation futher in the timeline. copy paste the pose and overwrite the pose in the animation. press play and suddenly theyre pulling all kinds of shapes.
what am i doing wrong?
im making sure that all the targets are the same, made sure to make the joints all comply or all be the same as the animation im copying from.
dunno if this helps but im copying from an animation that has no movement, just a motionless body
 
Title is crap but heres the details.

im copying a pose from an animation futher in the timeline. copy paste the pose and overwrite the pose in the animation. press play and suddenly theyre pulling all kinds of shapes.
what am i doing wrong?
im making sure that all the targets are the same, made sure to make the joints all comply or all be the same as the animation im copying from.
dunno if this helps but im copying from an animation that has no movement, just a motionless body

Double check that your controls are not using Timelines parenting feature, and try to untick and tick again every controls keyframe,
sometimes it does not get set automatically for some reason, and enable "apply pose on animation load" :unsure:

timeline2.jpg
 
think latest version broke something on poses

anytime you use save pose option, things go wild, pretty much brakes the scene and takes hours to figure

im just a noob tho and i dont know what all buttons does
 
It's now November 2023 , and I'm experiencing the same issues. I can't get poses to save anywhere. I set up a pose in the beginning of the animation. I save it as a new pose, keyframe every control and it seems that if I make a serious change to the pose during the animation, it breaks the pose at the beginning. And Timeline keeps ghost keyframes. I delete all keyframes from an animation, but it still animates even when there are no keyframes showing. And once the first pose is corrupted, it is virtually impossible to ever get it to go back to the original pose. I have to delete the entire animation and start over. Multiple times. I'm getting tired of it. Animators depend on Timeline working properly. Right now, it doesn't.
 
It's now November 2023 , and I'm experiencing the same issues. I can't get poses to save anywhere. I set up a pose in the beginning of the animation. I save it as a new pose, keyframe every control and it seems that if I make a serious change to the pose during the animation, it breaks the pose at the beginning. And Timeline keeps ghost keyframes. I delete all keyframes from an animation, but it still animates even when there are no keyframes showing. And once the first pose is corrupted, it is virtually impossible to ever get it to go back to the original pose. I have to delete the entire animation and start over. Multiple times. I'm getting tired of it. Animators depend on Timeline working properly. Right now, it doesn't.
What yasparukko said above is the only fix I've seen for it. If you make any changes including changing the control type on a body part you'll need to click on the ticks in targets of the body parts you've moved and then save pose.

Weird thing is if you're further along in the timeline even by 0.1 of a second everything saves perfectly when you move the atom
 
I'm having the same problem. I did what Yasparukko suggested but then it broke, I think when I added "control" as a target. But I'm not sure. I was able to set a few poses before it broke, but after it did break, all the poses were lost and it no longer auto poses.

Interestingly, in my scene I have three characters and it's only breaking for one character.

EDIT:
I found a way to quickly fix it on a character, at least temporarily.
1. Save your segment to disc
2. create a new person atom and apply the look of the other character
3. import your segment that you saved in step 1
You can now save poses again.
 
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Just had an error on my budget laptop, 8GB Ram, where i could not save the new pose for new segment, because of...
Armor clothing that had many pieces/whatever it is loading, - 200+
 
Just had an error on my budget laptop, 8GB Ram, where i could not save the new pose for new segment, because of...
Armor clothing that had many pieces/whatever it is loading, - 200+
Was one of those clothing pieces you mentioned managed by Stopper's Clothing Plugin Manager by any chance?

Bit of a story time here.

Recently I've also ran into this issue, thought it was really strange because it's an issue I've never encountered with Timeline before. I'd open up Timeline and certain buttons in the Pose tab such as "overwrite pose" and "copy pose" suddenly don't work and I'm no longer able to save the starting pose. Initially I thought maybe something was up with my Timeline... even though the issue only started happening recently despite me not changing my Timeline version AND the issue now seemed to be occuring on Timeline plugins on scenes not only made by me, but others as well. New random issue just seemingly outta nowhere.

At first when I read your comment I was like... "clothing? why would clothing affect Timeline in that way?" But I decided to test it anyways. I loaded up a new Female Atom, added Timeline, messed with the Pose tab a bit, and everything seems to be working just fine. However, after loading a clothing preset I've been using a lot recently, those certain buttons on the Pose tab like "overwrite pose" and "copy pose" stopped working again. Turns out the culprit was that one of the pieces of clothing in my clothing preset was using Stopper's Clothing Plugin Manager.

1.png


Once added it completely bricks the pose functionality of Timeline and overwriting poses is no longer possible on that Atom. Removing the clothing item doesn't fix it, neither does removing and re-adding the Timeline Plugin on that Atom. The only solution I'd found is to remove the clothing item from the Atom -> save scene -> restart VaM and reload scene and it's back to normal. I also tried it with some other clothing that uses Stopper's Clothing Plugin like this one below and had the same result.

2.png


TLDR: Currently, adding clothing that uses Stopper's Clothing Plugin Manager seems to bug the pose functionality on Timeline

I'd be curious to see if anyone else would be able to test this and get similar results. If it's truly the cause, It's something we outta let Stopper know.

Edit: Stopper's plugin also seems to have an incompatibility issue with BlazeDust's EmissiveClothingPlus, which prevents that plugin's clothing filter list from refreshing if something managed by Stopper's clothing plugin is being worn. I only say this because there might be even more incompatibilities I don't know about as well. I don't wanna make it seem like I'm bashing Stopper's plugin tho, despite these issues it's a plugin that I use often and find super useful.
 
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Was one of those clothing pieces you mentioned managed by Stopper's Clothing Plugin Manager by any chance?

Bit of a story time here.

Recently I've also ran into this issue, thought it was really strange because it's an issue I've never encountered with Timeline before. I'd open up Timeline and certain buttons in the Pose tab such as "overwrite pose" and "copy pose" suddenly don't work and I'm no longer able to save the starting pose. Initially I thought maybe something was up with my Timeline... even though the issue only started happening recently despite me not changing my Timeline version AND the issue now seemed to be occuring on Timeline plugins on scenes not only made by me, but others as well. New random issue just seemingly outta nowhere.

At first when I read your comment I was like... "clothing? why would clothing affect Timeline in that way?" But I decided to test it anyways. I loaded up a new Female Atom, added Timeline, messed with the Pose tab a bit, and everything seems to be working just fine. However, after loading a clothing preset I've been using a lot recently, those certain buttons on the Pose tab like "overwrite pose" and "copy pose" stopped working again. Turns out the culprit was that one of the pieces of clothing in my clothing preset was using Stopper's Clothing Plugin Manager.

View attachment 428313

Once added it completely bricks the pose functionality of Timeline and overwriting poses is no longer possible on that Atom. Removing the clothing item doesn't fix it, neither does removing and re-adding the Timeline Plugin on that Atom. The only solution I'd found is to remove the clothing item from the Atom -> save scene -> restart VaM and reload scene and it's back to normal. I also tried it with some other clothing that uses Stopper's Clothing Plugin like this one below and had the same result.

View attachment 428315

TLDR: Currently, adding clothing that uses Stopper's Clothing Plugin Manager seems to bug the pose functionality on Timeline

I'd be curious to see if anyone else would be able to test this and get similar results. If it's truly the cause, It's something we outta let Stopper know.
I haven't looked into plugins.

Never knew that if you add clothing on character in a fresh / empty scene, the clothing pieces, will add plugins as well (?), anyways, the key of problem solving is not bump one's head into wall relentlessly, but to overcome the problem in other ways.
So i simply used another, simplified armor clothing.

Thanks for the long reply, must taken a while to write it.
 
I haven't looked into plugins.

Never knew that if you add clothing on character in a fresh / empty scene, the clothing pieces, will add plugins as well (?), anyways, the key of problem solving is not bump one's head into wall relentlessly, but to overcome the problem in other ways.
So i simply used another, simplified armor clothing.

Thanks for the long reply, must taken a while to write it.

Yeah, the clothing manager plugin automatically adds itself to specified clothing items whenever you make an Atom wear them. It creates a plugin list similar to an Atom's plugin list, but on the actual clothing item instead.
 
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