texturing workflow/techniques I use for my clothing sets | Videos

Guides texturing workflow/techniques I use for my clothing sets | Videos

Re-visions_VAM

On leave (Burnt out)
Featured Contributor
Messages
100
Reactions
2,038
Points
93
Patreon
ReVisions_Vam
Re-visions_VAM submitted a new resource:

My Texturing Workflow For My Purple Mage Saber Set | Video - Video to learn my texturing workflow/techniques

For this, you must have access to adobe substance painter

This includes 2 videos, one upcoming purple mage saber, and one Assassin Saber 2


To increase your overall quality of your clothing and skill,
I will make more video posts on my future clothing.

Soon I will include my blender workflow~!

It is important to use these settings if you wish to follow my workflow without any hiccups
Do not select any template.
leave it as (select...

Read more about this resource...
 
Excellent, thank you very much!
I just got into SP and did some skin edits.
How's the process to bring over a clothing item from VAM to SP?
 
Maybe this can help others, these are my Substance painter export settings, the names are identified (Duffuse, spectacular, glossines, opacity and Normal maps for OpenGl) so they won't have weird names when exporting.


You need to unzip in the following path

\Documents\Adobe\Adobe Substance 3D Painter\assets\export-presets

1724867378578.png

You should change the project settings to Normal Maps for OpenGL.
1724867417898.png
 
Back
Top Bottom