yes pico connect talks to steamvr only,
you'll lose also passthrough with steamvr,
VD is not compatible.
i use two feet trackers > pico motion,
plus waist tracker > owotrack.
the skating is related to pico skeletton etsimation trackers if disabled it disappears.
hybrid tracking can help in this matter.
i understand that people are looking for mocap tracking setups,
which translates perfect movements to nodes,
but i wonder how many vive optical trackers are involved in production of said perfect mocaps,
and if actual editing of final mocaps is involved or not,
pico motion or any other imu system is not a mocap tracking setup,
it is a puppeteering tracking setup.
and you need puppeteer skills to adapt to constraints, if your aim is recording a scene,
mainly involving adapting the recipient/vam avatar's nodes to your actual tracker nodes.