Ive tried both embody and the base game possession in the toolbar using Virtual Desktop, ALVR, and even dollars mono with the plugin and none could relay the finger spread data to vam. I use the word "relay" because both the quest 3 and dollars track finger spread just fine but for some reason...
Hello. My English isn't very good, but I'd like to raise an issue. As you can see in the video, the male genitals can't keep up with the female target. Could you help me?
VamNavigator allows for Forward, Backward, Left, Right, Up, Down, Clockwise, and Counter Clockwise movement using hotkeys or UI triggers, which can be mapped to buttons or utilized within Timeline with continuous trigger movement options. It features smooth, eased transitions for a natural and...
the first part of this guide is aiming at fixing detection of pico trackers inside vam, or ANY openvr SteamVR games (like blade & sorcery)
another part which will extend this guide will add more information beneficial for troubleshooting pico trackers or any other tracking system not detected in...
Just wandering if there is way to animate fingers by using hand tracking. I have pico 4 set and it can track my hand and fingers. I wander if i can use it.
Guide last updated: February 2026
How to use Hand Tracking in VAM in VR with Steam Link & Virtual Desktop
*Difficulty level: 3/5*
Update 2.0 is here. NEW: No more accidental grabbing, movement (finally), and more
What is this?
Imagine using your hands in VAM without any LeapMotion or external...
Hi, everyone.
The purpose of this post is to know if there was a way to have the complete motion capture of a system like Rokoko's in Vam (body and fingers included in the capture).
Just to explain. Rokoko is one of the cheapest motion capture systems on the market.
And I sometimes find suits...
Hello,
While using a Quest 2, I open Virtual Desktop and launch SteamVR from it; from within SteamVR I open VAM, which loads into the game but without controller support; I can press the menu and find my controllers working on the menu, but not within the game; any ideas what could be wrong...
What is this?
CameraMan is a subscene that adds a smooth tracking camera in VaM. The camera smoothly tracks a TARGET atom (both position and rotation) while always pointing towards it, and can be used to create automatic camride for animated or mocap scenes. CameraMan functions like a scene...
Let Camera01 track the target.
Please register with the Plugin of Camera01.
I made it for Camera01, but I think it can be used with Light etc.
There is a Position mode that tracks only the position without changing the direction of the camera, and a Rotation mode that changes only the...
I changed the license from CC BY-NC to CC BY-SA.
You can use it for paid content. However, please refrain from distributing it together with paid content.
This plugin keeps the Atom pointing towards another Atom and player. It can be used for searchlights, tracking cameras, UI buttons, etc...