I've seen others mention using subfolders within AddonPackages folder to better organize your library, however when I do this, VaM cannot find them.
Am I doing something wrong?
Maybe you didn't scroll all the way down?
When using subfolders the list inside package manager is sorted alphabetically,
but when opening content from those subfolders (scene, look, preset, asset,...however you named them) it's sorted differently.
Root packages are listed first (kinda..."default AddonPackages"),
then subfolder packages are listed bellow (numbered folders first, then alphabetical folders).
I also cannot find any good guide on what directories each type of file needs to go into... like environments, furniture, clothing, morphs, etc. - All in AddonPackages?
There's no type for AddonPackages, only
.var files (packages) goes inside.
You can create folders inside AddonPackages (looks, enviromnents, creator, plugins, etc..)
and move
.var with said content in corresponding folder.
If you are asking about loose files (.zip or old .vac) that some creators still like to share even today, read link bellow for more info on file types.
Personally i would avoid those loose content, it's just lazy work.
It's not rocket science creating functional .var package...
.var package makes it easy for everyone who wants to use or try content (without making complete mess in process).
also if it's something you don't like, just remove it with "1 click" (without digging inside custom folder for all leftovers).
VaM File Types .json The basic scene file for VaM is the .json file. Also used for Subscenes \Saves\scene \Custom\SubScene .vac Legacy compiled scene files. These are not commonly used anymore. Originally the scene file when packaged into a "vac" for sharing would compress the assets into...
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