northern.shikima updated Skin Micro Detail & Tessellation Plug-In with a new update entry:
V4 - Distance Fade
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V4 - Distance Fade
Added a distance fade feature to automatically adjust "Detail Weight" as you get further from the target. This should help with noise when zooming out.
Unfortunately this is based on distance from an atom control instead of distance from the actual vertices. I won't be able to overcome this limitation until I can create my own shader.
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