Pose Camera

Paid Plugins Pose Camera

miscreatedreality

Well-known member
Messages
181
Reactions
392
Points
63
Website
www.miscreatedreality.com
miscreatedreality submitted a new resource:

Pose Camera Plugin for Desktop users - Pose Camera Plugin

Pose Camera Plugin + Example Scene

View attachment 4695

Desktop only!

As this is my first release of a scene it's not including any dependencies except my own plugins and the previously missing hand relax morph. If this is working good, I may create more scenes in the future!
Included "old" plugins
  • DebugHandler 1.0
  • Floating 1.2
  • MotionManager 1.2.1
  • Relax 1.2.1
  • RopeHandler 1.2.4
Added the new Pose Camera plugin (You may see this as an...

Read more about this resource...
 
miscreatedreality updated Pose Camera Plugin for Desktop users / Miscreated Reality Body Handler Bundle with a new update entry:

Pose Camera 2.0

View attachment 6036
  • Single plugin attached to the Window Camera
  • Lots of new keyboard shortcuts
  • Collision avoidance
  • Obscure detection
  • Depth of field (Auto focusing on tracked targets closest eye) - MacGruber, thanks!
  • Adding/Removing lights at camera position
  • Animation controller
  • Configurable camera shakes
  • Two different smooth camera features
  • Configurable distance and angular random camera features
  • Full stack Undo/Redo of movement /...

Read the rest of this update entry...
 
miscreatedreality updated Pose Camera Plugin for Desktop users / Miscreated Reality Body Handler Bundle with a new update entry:

Pose Camera 2.2 in Miscreated Reality Body Manager Bundle

Pose Camera 2.2
  • Support for the new Tangled Ropes. You can drag the created atoms with left mouse button.
  • Body <-> Face relation fix
  • 1 -> 2 decimals in the sliders
  • Face pitch rotation reworked (Up and down was incorrect in different angles!)
  • Auto cycle actor feature
  • Load and Save Pose camera settings!
  • Use the scene lightnings in the scene when loading the pose camera. (Max 6 lights)
View attachment 12699

Read the rest of this update entry...
 
miscreatedreality updated Pose Camera Plugin for automatic camera movements and much more with a new update entry:

Pose Camera featuring the new Camera Controller Positions

Pose Camera 2.5 (Previously released 2.2.1)

Some of the new Pose Camera features demonstrated in this video

Chill out - Using the Pose camera
  • New Camera controller positions feature (*) (Thanks veturlu!)
  • Camera distance bugfix
  • Fixed error when interacting with ropes
  • Interaction settings added
  • Balance interaction fixed
  • UI Reposition when resizing window
  • Light parent to atom...

Read the rest of this update entry...
 
Hi

Is that Plugin limited for Desktop "Scene Camera Editing" only, or can i also use it afterwards to playback my camera Movement recorded Scenes in VR later?
This is not clear to me.

I would like to playback my Motion Capture Scenes with a "recorded" Moving Camera in VR.

So is that what i am searching for ?

Thx a lot
 
I initially created this plugin to be able to record my own creations with ease.

Haven't yet tested it out with a pre-recorded path as you describe. Maybe I need to disable some automated movement features. I'll check it out for you!

What I'm doing:
- Start the animation and recording. Let the camera find the best positions while you are taking a coffe break and when you're back, you should have an awesome movie ready to publish.
- While I'm possessing someone in VR, the camera is recording and moving around automaticall and I have something to watch afterwards.
- In Desktop mode, I'm mostly live-controlling the camera with mouse and keyboard. It's actually quite fun. I'm spending lots of time into this mode.
 
miscreatedreality updated Pose Camera Plugin for automatic camera movements and much more with a new update entry:

Pose Camera - Automation Update

Pose Camera 2.9

  • Valid Position checking: Cam <-> Actor, obscured by any object, Cam <-> Actor, not too close to the camera, Cam Angle within valid range ? Smooth movements not obscured by any object ? (for example, pos 4 <-> pos 5 valid movement?) Actor facing camera ?
  • Frame all characters added (frame all characters is good when you want multiple actors in the frame)
  • Selfie stick feature added
  • Smoother camera movements between camera positions
  • Bugs solved: Sub Atom...

Read the rest of this update entry...
 
miscreatedreality updated Pose Camera Plugin for automatic camera movements and much more with a new update entry:

Pose Camera 3 - The Performance Update

Pose Camera 3.0
  • Up to 60% performance increase!
  • Speed Move - Spacebar for a short burst move effect
  • Switch between sequential and random camera position
  • Smooth FOV adjustments
  • Move-zoom with Scroll Wheel and use Ctrl + Scroll wheel for FOV-zoom
  • Line of sight based clipping distance
  • Subscene support added
  • Verbose message improvements
Back to Business with Pose Camera 3 [Short version]...

Read the rest of this update entry...
 
miscreatedreality updated Pose Camera Plugin for automatic camera movements and much more with a new update entry:

Simplified pose management, linked camera positions to actor

Pose Camera 3.1.1
  • Camera positions could be linked to actor
  • Follow transform can be attached on old lights
  • Simplify movement of controllers. You don't need to track an object for movement
  • Hit numpad 1-9 to create new cam pos on empty positions. ctrl+numpad 1-9 for overwrite
  • Playback animation fix
  • Selfiestick rotation lockable
  • Enable/disable of mouse posing
  • Clean up

View attachment 67251
Selfiestick rotation lockable

[ATTACH...

Read the rest of this update entry...
 
miscreatedreality updated Pose Camera Plugin for automatic camera movements and much more with a new update entry:

Pose Camera 4 - TreeView UI, New Camera Modes and more

View attachment 71992
  • Control the follow atom mode with WASD+ RMB (Locked Selfie Camera)
  • Shift + Mouse wheel controls the vertical offset
  • Right Mouse button to hide mouse pointer.
  • Idle timer for hiding the mouse pointer
  • UI Refactoring, using the UI Manager 4.9
  • FPS Camera feature(More like 3:rd person camera)
  • UI can be attached/ detached to / from the hand in VR like the rest of the plugins
  • Perlin noise position and angle(pitch, yaw and roll)...

Read the rest of this update entry...
 
this plugin is amazing, thanks for adding so much to this game... I'm having a lot of fun ?
I'm trying the pose camera plugin... I'm wondering where is the target for changing cameras in the scene animation as a discrete action... it's possibile?
 
this plugin is amazing, thanks for adding so much to this game... I'm having a lot of fun ?
I'm trying the pose camera plugin... I'm wondering where is the target for changing cameras in the scene animation as a discrete action... it's possibile?

Thank you for the feedback!

Switching target is made by T (Shift T) and you can also switch target when you switch camera position but switching target as a discrete action? I'll investigate it later this week. I see no problems implementing the needed action if it's a missing feature at the moment because it's an easy fix.
 
thanks for helping!
I mean, entering the camera mode and changing cameras, seems only possibile by pressing M and using you UI.

It's not possibile inside this:
1639681816327.png


1639681922858.png


or it is possibile?
Thanks in advance
 
I didnt know there's a camera mode, before your plugin...

Maybe you talk about this small window? You can activate in triggers using WindowCamera\CameraControl\showHUDView
Or maybe could be this one: WindowCamera\CameraControl\cameraOn

1640039907847.png
 
yes
if I set a camera and then I press M - without plugins - it fullscreens the preview showed in the little window (the one indicated by the red arrow in my previuos post)
But, just a thing I noticed... if I turn OFF cameraON, when I press M I just see black

I can see the effect, but it's not cameraON trigger that hide the gui and fullscreen the camera, it just activate and deactivate the effect in background
hope it helps
 
miscreatedreality updated Pose Camera ? with a new update entry:

Pose Camera 4.6 - Gamepad support

Pose Camera 4.6

  • Gamepad support added:Left Stick and D-Pad for motion (Press for brake)
    Right Stick for offset/rotation (Press for reset)
    Triggers for Zoom
    A Camera Mode toggle
    X Switch between camera rotation and target offset
    Y Move to next camera position (1-9)
    B Depth of field
  • Light Studio UI clean up
  • Improved stability
View attachment 106720

Read the rest of this update entry...
 
Back
Top Bottom