ooh. Nice. gamepad addition. I think I'mma have to upgrade to this verson.
All I want to know is can you use this plugin to move the camera and adjust the tilt of the camera to look up and down using the controller?
- Camera velocity related to tracking point distance
- Focus Atoms: Add from Common/Advanced/Add Focus Point button or name atom(s) containing the name Focus
- Improved hiding the menus switching between window camera modes
- V button to swiftly toggle all visible lights
View attachment 117033
- New button: Restore all lights to original states (Requested by all pose camera users)
- New Tracking tab
- Add Focus Point atom: In front, add linked to tracked actor and remove
Hello,My beloved miscreatedreality! I would like to playback my Motion Capture Scenes with a "recorded" Moving Camera using Pose Camera 4.6 and then use Eosin.VRRenderer to render what the recorded moving camera has seen.Could u show me how to deal with it?thank u!!!!!
Hello. yesterday I could have added the BodyHandling plugin to the character. But today, by some miracle, this plugin does not find it. Reinstalling does not help. What can it be related to?
Pose Camera is for WindowCamera atom only. That might be the case?
Miscreated Reality - Pose Camera
Elevate Your VAM Experience Pose Camera represents a pinnacle of innovation in virtual cinematography, offering creators unparalleled control over camera movement and scene lighting with minimal effort. Evolved through over five years of development, the plugin is engineered to automate the filmingwww.miscreatedreality.com
Pose Camera is for WindowCamera atom only. That might be the case?
Miscreated Reality - Pose Camera
Elevate Your VAM Experience Pose Camera represents a pinnacle of innovation in virtual cinematography, offering creators unparalleled control over camera movement and scene lighting with minimal effort. Evolved through over five years of development, the plugin is engineered to automate the filmingwww.miscreatedreality.com
Pose Camera is for WindowCamera atom only. That might be the case?
Miscreated Reality - Pose Camera
Elevate Your VAM Experience Pose Camera represents a pinnacle of innovation in virtual cinematography, offering creators unparalleled control over camera movement and scene lighting with minimal effort. Evolved through over five years of development, the plugin is engineered to automate the filmingwww.miscreatedreality.com
I really like the ability to use the gamepad controller. I do think some of the controls could be in different places on it though. I keep wanting to use the right stick to truck in and out when pushing up and down. I think that's how most games already work. The left stick is great for left and right, but I think up and down should be a tilt up or down. If you're interested in maybe mixing these up a bit, let me know and I can put together something that I think would make more sense tactically.
how hard would it be to implement the ability for each user to customize it for themselves? I'd feel bad if people got used to this layout and then it got changed on them. lol. But yes, I can put together something and send to you for how I think it may work better and closer to gaming setups.Sure. It's quite easy to adjust the ? controller-scheme for the motion. Please put together something and send it over. I'll implement the changes.
how hard would it be to implement the ability for each user to customize it for themselves? I'd feel bad if people got used to this layout and then it got changed on them. lol. But yes, I can put together something and send to you for how I think it may work better and closer to gaming setups.
How do I add this to the camera without it changing my lighting setup?
- Perlin Noise Light motion added
- Quick add/remove focus atoms for hands, feet and chest
- Remove current/Remove all focus atoms
- Audio listener optional
- Completely ignore all hidden lights
- Limb pose improvements (Left Control)
- Correct limb rotations for elbows and arms
- Auto adjusting torque needed
- Pose camera should now be working with older VAM versions.
- Bug fixing
Included in Body Bundle v.60
Pose Camera not working in VR mode? It launches and Window Camera is captured by the M key, but my view in the vr helmet does not change.
Please tell me about the necessary sequence of my actions to get the desired result. The only reason I paid attention to your plugin is the ability to change the angles of the view of the scene in VR mode. This plugin works properly in desktop mode, where the view displayed on the monitor moves along with the Window Camera atom. In my case, when using vr mode, I see that the Window Camera atom starts moving around the scene, but the view angle in the helmet remains static and continues to be controlled by the vr controller, that is, the view in the helmet is not tied to the Window Camera atom and accordingly does not move with it. I saw the text about mirror mode in the video you indicated, but I don't understand where to look for it and how to activate it, whether it belongs to a plugin or is a function of the virt-a-mate application.You should be able to record the desktop-window while you're using the vr-headset like this video:
Please tell me about the necessary sequence of my actions to get the desired result. The only reason I paid attention to your plugin is the ability to change the angles of the view of the scene in VR mode. This plugin works properly in desktop mode, where the view displayed on the monitor moves along with the Window Camera atom. In my case, when using vr mode, I see that the Window Camera atom starts moving around the scene, but the view angle in the helmet remains static and continues to be controlled by the vr controller, that is, the view in the helmet is not tied to the Window Camera atom and accordingly does not move with it. I saw the text about mirror mode in the video you indicated, but I don't understand where to look for it and how to activate it, whether it belongs to a plugin or is a function of the virt-a-mate application.
Pose Camera 4.10View attachment 161054
- FPS Camera improved. You can now switch between all persons in the scene! You can also adjust rotation angles.
- Using the new toggle-button feature! You can enable/disable parameters without using expand buttons
- Switching between camera modes is now a specific category.
- Old bugs related to switching modes fixed.
- Different framerate shouldn't affect motion
- Adjusting distance with alpha numerics...