how to press record , where will the video be stored ?
how to press record , where will the video be stored ?
Nothing regarding the Application itself more about replication of your scenes.
Can you add the swamp scene(s) perhaps?
What swamp asset is this you are using?
I am learning by replication and it drives me crazy if i do have no environments i can actually use for such ideas.
And it looks so pro including that so beauty water.
I am on latest Version of Body Handle btw.
i am having same issue.Tried with KittyMocap's most scene, it seem a issue. When add it to camera plugin, it shows all black. Others are good so far. can you check how to fix in this case.
i am having same issue.
Pose Camera 4.11 (Body Bundle 62)
- Crash-fix for some scene-lights setup
- Camera visible in the dark (Important when recording in VR)
- Removed the black minicamera display when not in use
- Minor light editor adjustments
4.12 (Included in Body Bundle 63)
- A new Render Replacement for in-game display - This clones the WindowCamera output to a new in-game-display for maximum performance! Add Settings/Camera OnOff/MiniCamera Active and Render Replacement
- Minicamera Size adjusment slider (Settings/Camera OnOff)
- Average FPS statistics (1s)
Pose Camera 4.14 (Included in Body Bundle 64)
- Don't move navigation rig when moving pose camera (Exit pose camera and keep the original viewpoint where you started)
- Added settings to adjust Face camera (Decrease Time & Max Velocity for smoother face-camera)
- Toggle between camera Face Cam, Default Cam and Selfie (Follow Atom) modes with [C] button
- Slightly increased angular default and maximum camera acceleration (Still configurable between 0-200%)
- PoseCamera camera mode...
You can use LUT filters in pose camera as well. They are fully compatible because they both use standard unity post process effects..is that a way to let the posecamera can work with postmagic?seems the postmagic effect such as LUT will unenable when toggle on the windowcamera.thanks
How can I make it so that the eye and head "Gaze" of the character follows the camera?
Pose Camera 4.15
...
- Added LUT filters, quickly load between 110+ different filters: Cine Fiery (17), Cine Intense (19), Cine Med (23), Cine Nature (20), Colored (20) & Extra (15)
- New DOF Autofocus Center Matrix feature added. Using a similar tech as in real cameras
- You can disable auto-focus on tracked atom and instead manually focus with [F] button
- Toggle between camera modes with C button
- External VAR-file support added
Pose Camera 4.16 ?
- Enhanced camera performance by preventing the creation of unnecessary atoms in selfie camera mode, resulting in smoother switching between camera modes [C]
- F1-bar is now automatically enabled and disabled when using Pose Camera
- Improved error handling, plugin clean up and improved VAM compability
- Light Studio: Light rotates slowly towards the target. Default 180°/s (0-Infinity)
i get this error for some reason
!> PoseCameraInit Error Object reference not set to an instance of an object
Pose Camera 4.17 included in Body Bundle v.69
- Auto hide minicamera feature added
- Mouse wheel sensitivity configurable
- Camera auto break on/off (camera Keep moving) toggled by [Shift+K] to quickly setup camera to spin around your target. [Ctrl+B] for brake
- FOV processor preparation
- Minor bug fixing
Pose Camera 4.18
- Experience enhanced visuals with newly integrated Bloom Post-Processing feature.
- Added Lens Dirt Filters Download from Mega-link
- Add custom images to the VAM folder Saves\PluginData\miscreated\PC-LensDirt
- Face Camera Upgrades: Enjoy a more intuitive user experience with continuous face rotation and streamlined UI
- Resolved issues to ensure seamless compatibility with...
Great question. Try the Light Studio/Restore Lights button ?When I add Pose Camera to the Window Cam, my preset lighting changes. How do avoid this or restore my lighting back to prior to plugin load?