Blazedust submitted a new resource:
ParentHoldLink for CustomUnityAssets - Script to make CustomUnityAsset behave like a fixed/solid joint to its linked person
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ParentHoldLink for CustomUnityAssets - Script to make CustomUnityAsset behave like a fixed/solid joint to its linked person
This plugin updates the atom's relative position/rotation to follow the linked atom using the LateUpdate() function when the link type is set to 'Hold'
Intended for CustomUnityAssets with physics turned off and linked to a person, making it look like a fixed/solid joint. Useful for person details in the CustomUnityAsset format such as hair, glasses, piercings and other details.
I made this some time ago to avoid that feeling that CustomUnityAssets feel floaty and not following along its...
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