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Need help with AnimationPattern

RandomVAMUser

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Dec 21, 2020
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So i have this strange issue that i was hoping to adress easily...but guess not. :unsure:
Basically after scene loads i have to play/trigger (paused) AP twice (with UIButton) to start playing.
But after i play entire AP once (+reset) then it starts again with single UIButton trigger.

Basic setup (lets call "faulty" pattern AP0)
AP0=loop once (autoplay makes no difference, i know animation pause after single loop, so i tried "Loop", no luck)

AP0step1-pauseAP0
AP0step2-playAP1
AP0step3-playAP2
AP0step4-pauseAP0
AP0step5-playAP1
AP0step6-playAP2
AP0step7-resetAP0 (i tried reset&play, but that doesn't apear to be issue)

Tried "everything" i can think off...step7reset&play makes no difference, autoplay+loop AP makes no difference.
Also i tried to add extra unpaused AP0step0, in hope to make it work/play on scene load...no luck.

I am puzzled with this for like 30min.....guess my brain is too slow today, gonna make coffee and leave it as is, for now. ?
Might figure it out later or someone can state the obvious issue here. :LOL:
 
nevermind, im stupid.....?‍♂️

Problem was with step1-pause, i even said loop-once pauses animation (somehow i had double pause on scene load).
Guess i assumed it was pausing cause of step1-pause (because after scene load+loop once, it worked as intended with single trigger afterwards),
completely ignoring reset only and auto pause after loop-once.
 
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