So i have this strange issue that i was hoping to adress easily...but guess not.
Basically after scene loads i have to play/trigger (paused) AP twice (with UIButton) to start playing.
But after i play entire AP once (+reset) then it starts again with single UIButton trigger.
Basic setup (lets call "faulty" pattern AP0)
AP0=loop once (autoplay makes no difference, i know animation pause after single loop, so i tried "Loop", no luck)
AP0step1-pauseAP0
AP0step2-playAP1
AP0step3-playAP2
AP0step4-pauseAP0
AP0step5-playAP1
AP0step6-playAP2
AP0step7-resetAP0 (i tried reset&play, but that doesn't apear to be issue)
Tried "everything" i can think off...step7reset&play makes no difference, autoplay+loop AP makes no difference.
Also i tried to add extra unpaused AP0step0, in hope to make it work/play on scene load...no luck.
I am puzzled with this for like 30min.....guess my brain is too slow today, gonna make coffee and leave it as is, for now. ?
Might figure it out later or someone can state the obvious issue here.
Basically after scene loads i have to play/trigger (paused) AP twice (with UIButton) to start playing.
But after i play entire AP once (+reset) then it starts again with single UIButton trigger.
Basic setup (lets call "faulty" pattern AP0)
AP0=loop once (autoplay makes no difference, i know animation pause after single loop, so i tried "Loop", no luck)
AP0step1-pauseAP0
AP0step2-playAP1
AP0step3-playAP2
AP0step4-pauseAP0
AP0step5-playAP1
AP0step6-playAP2
AP0step7-resetAP0 (i tried reset&play, but that doesn't apear to be issue)
Tried "everything" i can think off...step7reset&play makes no difference, autoplay+loop AP makes no difference.
Also i tried to add extra unpaused AP0step0, in hope to make it work/play on scene load...no luck.
I am puzzled with this for like 30min.....guess my brain is too slow today, gonna make coffee and leave it as is, for now. ?
Might figure it out later or someone can state the obvious issue here.