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make immovable assets movable

ivam

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Hey, sorry if there are already threats like this, but I don't even know what to search for, so I couldn't find anything helpful.

There are some objects that can't be moved, rotated or scaled and I have no idea why. I also exported them back to unity to change their positions, but i had no luck so far. Can someone explain, how I can make them movable again? There is a checkbox named "Static" which is unchecked and it doesn't make a difference if you check it or not. If you try to move things around, only the mesh-collider moves, but the mesh itself stays in place.

I also noticed, that they all got "(root scene)" in their meshes name. Would be nice if someone could help me out there.
Thanks in advance
 
Not sure if this your problem, but your are moving a canvas, not a prefab. See the colorfull box icon in inspector? Prefab are blue, canvas are like yours.
 
Not sure if this your problem, but your are moving a canvas, not a prefab. See the colorfull box icon in inspector? Prefab are blue, canvas are like yours.
you are right, there are some differences in these boxes, but that's not the issue. I also have some assets with colorful boxes that can be moved.
 
Your scene seem to be simply a set of colliders with weird combined meshes.

You might need to learn a bit how to decompile/reverse engineer the way your prefabs or scene components are made. Because it simply seems to be a base scene that is kind of badly made : )
 
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