Hi community 
before asking I've just want the community to all the contents tutorials and sharing.
I would like to know if it's possible to have a shadow matte shader in VAM.
to explain, a material shadow matte is a shader that we apply to an object. where the object will be transparent. except for the shadows. it will recieve the shadows but the object still transparent.
Indeed, I would like to use this shader if it exists to create shadow on unity assets imported with a baked light.
Because when I import a unity asset with a baked light, I don't have any shadow on it. And I thought of this solution to solve this problem.
Example:
I have a floor with a baked light on it.
the idea is to add a plane above the floor of a few millimeters in unity and apply a shadow map.
so in vam it will look like the floor is receiving the shadow.
good to know that i'm not an expert on unity, and i don't know how to do to have a shadow matte shader in unity too. ^^
Thank you in advance for all your help.
before asking I've just want the community to all the contents tutorials and sharing.
I would like to know if it's possible to have a shadow matte shader in VAM.
to explain, a material shadow matte is a shader that we apply to an object. where the object will be transparent. except for the shadows. it will recieve the shadows but the object still transparent.
Indeed, I would like to use this shader if it exists to create shadow on unity assets imported with a baked light.
Because when I import a unity asset with a baked light, I don't have any shadow on it. And I thought of this solution to solve this problem.
Example:
I have a floor with a baked light on it.
the idea is to add a plane above the floor of a few millimeters in unity and apply a shadow map.
so in vam it will look like the floor is receiving the shadow.
good to know that i'm not an expert on unity, and i don't know how to do to have a shadow matte shader in unity too. ^^
Thank you in advance for all your help.
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