Note that Life also supports using your own custom audio. Although its a lot of work to add all the meta data needed for the plugins animations, just basically need to tell the plugin exactly where in the audio the character should start breathing in, breathing out, whether breathing through nose or mouth, how deep the breath is, etc. Providing this info for your custom orgasm would make sure you got perfect animation transitions, controlling this from Timeline would probably result in some glitches.Btw, there is one other problem when not using the characters head audio... because the Plugin Realtime Lipsync only works when the Audio is played through the characters head audio source. So I will go with your version vamurai!
Custom Audio for Life 7 - Guides -
This tutorial gives you an introduction on how to add custom breathing audio and matching animation data to the Life#Breathing plugin. Adding audio to the plugin is a bit complex and most importantly, very time-consuming. This is because we want...
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