Unfortunately it won't be 1:1 for some reasons. Especially bone morphs are difficult, but also some technical differences between VaM and DAZ.
Make sure to use the latest versions of Morph Merger (you may want to try this, too, https://hub.virtamate.com/resources/morph-merge-and-split.15048/ ) and VaM-to-DAZ.
You might even have to edit the figure in DAZ to get a better look, but most of the time there will be still some slight differences.