Hello everyone, I'm going to try to explain my problem better!
I am currently using the FloatParamRandomizer plugin, and I would like to replicate the generated float value for multiple items simultaneously. For example:
I have a plugin called FloatParamRandomizer that is changing the float parameters of Plugin>TimeLine>Global Speed. Now, I want to use this same plugin to also change the float value of Geometry>Smile. Additionally, I want to use it to modify Plugin>DecalMaker>X.Trans displacement.
Essentially, I want to have just one generator that can change these three parameters simultaneously. I want all three parameters to respect the same float range and randomness provided by this generator.
As far as I know, there are three random generators available:
How can I solve this problem?
Thank you in advance!
I am currently using the FloatParamRandomizer plugin, and I would like to replicate the generated float value for multiple items simultaneously. For example:
I have a plugin called FloatParamRandomizer that is changing the float parameters of Plugin>TimeLine>Global Speed. Now, I want to use this same plugin to also change the float value of Geometry>Smile. Additionally, I want to use it to modify Plugin>DecalMaker>X.Trans displacement.
Essentially, I want to have just one generator that can change these three parameters simultaneously. I want all three parameters to respect the same float range and randomness provided by this generator.
As far as I know, there are three random generators available:
- MeshedVR: This generator doesn't meet my requirements.
- Everlaster: This generator is quite good, but it only changes one parameter at a time, which doesn't suit my needs.
- MultiFloatParamRandomizer: While this generator can change multiple receivers, it lacks the search functionality of the Everlaster plugin. Additionally, it sets individual generators for each item, which also doesn't suit my requirements.
How can I solve this problem?
Thank you in advance!