• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.
Decal Maker

Plugins + Scripts Decal Maker

Download [3 MB]
Hello I love this plugin, however the newest updates have broken the way i used it, in the earlier .37 or .3x versions i used to just add your plugin to my looks, add different decals, then save my look apperance (without makeing a decalmaker save for each appearance), then when i had decal maker added as a plugin and loaded any look i made befire hand with your plugin included, it asked me "this look has decalmaker somethin somethin, would you like to load all clear all etc, and the new .40 versions every look i saved before it doesnt recongize i had custom decal maker settings for each one when i change a look, and i never made decalmaker saves for them, i just saved the apperance preset with decal maker loaded and it worked before, sorry if you cant understand english not main language. thanks for reading

The data is still being saved with appearances, just the trigger to auto load the save when DecalMaker is added is disabled atm. The check for appearance changes was causing a fps hit and needs to be reworked.
 
Why does my UI look like this, is it supposed to look like that?
 

Attachments

  • image_2025-08-12_132610829.png
    image_2025-08-12_132610829.png
    91.8 KB · Views: 0
Why does my UI look like this, is it supposed to look like that?

The plugin is being rewritten with new features and new UI, anything marked as DecalMaker2 or var 40+. Click the Big Plus to add a texture to that slot

By removing the display of the characters skin textures from the UI I can decrease startup and load time. The UI is still a WIP so some parts are just transparent so I can see layout issues better. Once the UI is more finalized it will not be see through
 
Thanks! I would expect the identical textureIDs from the male system to work on the (female) alt futas, because Stopper just adds male geometry. Just a guess though!
At least you can use the VaM male genital skin slots on alt futas.
Males Genitals have an ID that is on the females torso, so probably some other voodoo happening as well.

Atm, I have broken my rendering system and once I have time again, will need to fix that before I move on to anything else.
 
Back
Top Bottom