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Solved Creating characters as assets

TheBlueBlood

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Jun 3, 2020
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Hello,
I've always wanted to do really big scenes with a bunch of specific characters being in the scene in the background.
And I know that generally, after 3-4 persons VaM doesn't like that. I know that characters as assets works and VaM is able to load alot of them. After searching a while on the hub, I did find guides on how to create assets on Unity, but I didn't find one on how to create a character as an asset (or create one by not using Unity, reason being I couldn't find the characters I want on Unity).

My question is, is it possible through lets say blender (even though I have 0 experience with it) to create characters as assets? Since blender does have alot of very good models *and* are generally what creators use to create models.
Thanks!
 
Solution
You will need Unity, but that is a 3d engine/framework, not a 3d format. You are not restricted to use "unity models". You can create your 3d geometry in Blender and import it in Unity.

Creating your own assets (especially animated) is not an easy task if you have zero experience. There is also the possibility to work with images, and you could use this plugin so you would avoid the whole 3d creation process if you can live with the end result:

If you want to learn about asset creation (you would still learn also some things about 3d modeling in general):

General asset creation:

If you want to...
Did you try these?
 
Upvote 0
Did you try these?
Yeah, but I would like to import/create specific models (for example: Main Girl Character of a show/game, having her team/side characters in the background static or chatting)
 
Upvote 0
You will need Unity, but that is a 3d engine/framework, not a 3d format. You are not restricted to use "unity models". You can create your 3d geometry in Blender and import it in Unity.

Creating your own assets (especially animated) is not an easy task if you have zero experience. There is also the possibility to work with images, and you could use this plugin so you would avoid the whole 3d creation process if you can live with the end result:

If you want to learn about asset creation (you would still learn also some things about 3d modeling in general):

General asset creation:

If you want to animate your 3d object, this guide should help:

Also here is a discussion exploring further options (see especially Techwoofs post):
 
Last edited:
Upvote 0
Solution
You will need Unity, but that is a 3d engine/framework, not a 3d format. You are not restricted to use "unity models". You can create your 3d geometry in Blender and import it in Unity.

Creating your own assets (especially animated) is not an easy task if you have zero experience. There is also the possibility to work with images, and you could use this plugin so you would avoid the whole 3d creation process if you can live with the end result:

If you want to learn about asset creation (you would still learn also some things about 3d modeling in general):

General asset creation:

If you want to animate your 3d object, this guide should help:

Also here is a discussion exploring further options (see especially Techwoofs post):
The first link looks a bit like what I wanted. I'll check everything out. Thanks a bunch
 
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