Hello,
I've always wanted to do really big scenes with a bunch of specific characters being in the scene in the background.
And I know that generally, after 3-4 persons VaM doesn't like that. I know that characters as assets works and VaM is able to load alot of them. After searching a while on the hub, I did find guides on how to create assets on Unity, but I didn't find one on how to create a character as an asset (or create one by not using Unity, reason being I couldn't find the characters I want on Unity).
My question is, is it possible through lets say blender (even though I have 0 experience with it) to create characters as assets? Since blender does have alot of very good models *and* are generally what creators use to create models.
Thanks!
I've always wanted to do really big scenes with a bunch of specific characters being in the scene in the background.
And I know that generally, after 3-4 persons VaM doesn't like that. I know that characters as assets works and VaM is able to load alot of them. After searching a while on the hub, I did find guides on how to create assets on Unity, but I didn't find one on how to create a character as an asset (or create one by not using Unity, reason being I couldn't find the characters I want on Unity).
My question is, is it possible through lets say blender (even though I have 0 experience with it) to create characters as assets? Since blender does have alot of very good models *and* are generally what creators use to create models.
Thanks!