• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
BodyLanguage

Plugins + Scripts BodyLanguage

Download [0.34 MB]
It seems like Orgasm Count Triggers don't work. I set the threshold to 1, setup a threshold exceeded trigger to display a simple speech bubble, then triggered 5 orgasms. The speech bubble did not display once.

Perhaps I'm doing something wrong?
EDIT: I got it to work. Seems its a little buggy with lower numbers. I set it to three, reset it down to 0 and then hit the orgasm button 5 times and it worked.
 

Attachments

  • 1746574208833.png
    1746574208833.png
    122.4 KB · Views: 0
  • 1746574235063.png
    1746574235063.png
    43.2 KB · Views: 0
Last edited:
Speaking of triggers, I'm trying to see if anyone knows the root cause of this.
1. I'll set triggers in FillMeUp. They were a clumsier older version of my triggers so i deleted them, saved the scene.
2. Upon reload, those same fucking triggers are back and the new ones I made, gone.
3. I made a new preset for the triggers. Saved. Upon scene reload, THEY STILL ARE THERE and on loading the NEW preset.... well it simply doesnt load.

- I've deleted the triggers, saved the new ones in a completely separate preset (in case something was dirty or buggy), THEN
saved the scene, and yet again, the old outdated buggy triggers are the one that load.

For whatever reason the trigger presets are broken and well, thuse preventing me from making my char speak when "poked" (at least in the more effective way that I want to route it. Any clues?
 
Last edited:
Any changes you make in FillMeUp must be saved per pose in PoseMe. Otherwise all changes are lost. There may be some global controls there that aren't saved per pose, but most are.
 
Any changes you make in FillMeUp must be saved per pose in PoseMe. Otherwise all changes are lost. There may be some global controls there that aren't saved per pose, but most are.
Thank you so much. The way that it looks you would think you just save the preset in FMU. Thank you
 
Hi there, I have version 1.20.77.13 and the meet the resource required, but I still got this error, could someone please help? Thank you!

!> Compile of CheesyFX.BodyLanguage.71:/Custom/Scripts/CheesyFX/BodyLanguage/BodyLanguage.cslist failed. Errors:
!> [CS1061]: Type `SuperController' does not contain a definition for `LoadedSceneName' and no extension method `LoadedSceneName' of type `SuperController' could be found. Are you missing an assembly reference? in <Unknown> at [218, 46]
 
Sigh. Sorry if I seem to be the guy just outright breaking things. Disregard the teeth part btw.

This is the thing that I said was breaking PoseMe (honestly, my entire scenes since most of BL relies on poseme being able to properly work like the stuff in my previous post).

I'll try to check previous posts in hopes of figuring this out but if anyone wants to help me understand what makes this break (it seems almost random at this point; and I cant even start a new empty scene without this thing freaking out) because when "registeractortoggels" doesnt work I literally can't update the scene with new actors/toys and the entire scene falls apart.


1747143050302.png


EDIT: IT'S MEMORY RELATED. I mean I have 128GB RAM, but this might be more of a me thing - i generally put my desktop to sleep more often than I shut it down / or recently I've had alot more downtime so = extended VAM sessions. VAM in itself can leak memory and TLDR when virtual memory is high enough (~78%+), BL breaks.

I think i wrote about this before and explained that recreating my "home base" default scene from scratch fixed it - when in reality I had reset my comp, not knowing THAT was actually the fix.

I realized this when as soon as I put BL on an actor the error happened, making me wonder what the fuck else I could do besides.... restarting the computer. and voila. BL/POSEME is working just fine now


Hope this helps others.

edit edit: it happened again. its literally random. at this point its gotta be a session plugin thats interfering with BL. I even updated to the latest VaM (didnt know I missed a few updates).
 
Last edited:
Hi there, I have version 1.20.77.13 and the meet the resource required, but I still got this error, could someone please help? Thank you!

!> Compile of CheesyFX.BodyLanguage.71:/Custom/Scripts/CheesyFX/BodyLanguage/BodyLanguage.cslist failed. Errors:
!> [CS1061]: Type `SuperController' does not contain a definition for `LoadedSceneName' and no extension method `LoadedSceneName' of type `SuperController' could be found. Are you missing an assembly reference? in <Unknown> at [218, 46]
I had this problem before. I'm very sorry to say I dont remember what it is but the second I do I'll let you know.

I believe when I did this I had to either completely strip all my scenes and start them all over fresh and clean (because something else was lingering). OR there was a conflict (I remember scenes that i tried ALIVE with would eventually cause a problem like this, even if I delete ALIVE form it and add bodylanguage later. If this is THAT scenario I literally deleted EVERY scene and started over.

It may very well be some other plugin thats conflicting. Again, I could be wrong but unless someone else steps in I think this was that scenario I had.
 
Hi there, I have version 1.20.77.13 and the meet the resource required, but I still got this error, could someone please help? Thank you!

!> Compile of CheesyFX.BodyLanguage.71:/Custom/Scripts/CheesyFX/BodyLanguage/BodyLanguage.cslist failed. Errors:
!> [CS1061]: Type `SuperController' does not contain a definition for `LoadedSceneName' and no extension method `LoadedSceneName' of type `SuperController' could be found. Are you missing an assembly reference? in <Unknown> at [218, 46]
Check to make sure you don't have some session plugin that loads automatically with every scene. It might be fighting with BL. Load the default scene to check. If you have that, delete it and save new defaults with no session plugins.
 
Check to make sure you don't have some session plugin that loads automatically with every scene. It might be fighting with BL. Load the default scene to check. If you have that, delete it and save new defaults with no session plugins.
this has to be my case too. I swear its like it only started happening after i installled something. Im not sure what to think tho bc i thought i had a pretty stable setup
 

Similar threads

Back
Top Bottom