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BodyLanguage

Plugins BodyLanguage

I don't know at this point... nothings working. It's all good, thanks for the help.
Please run "VaM (Config).bat" from inside the VaM root folder to see what resolution you are at. Do you play in windowed mode or full screen?

It would be cool if you could help me track this down, cause I can only test on my own monitor.
 
Please run "VaM (Config).bat" from inside the VaM root folder to see what resolution you are at. Do you play in windowed mode or full screen?

It would be cool if you could help me track this down, cause I can only test on my own monitor.
1680 x 1050.

I'm playing in Fullscreen currently but I did try windowed mode to no effect.
 
Uh, that's really small. I'll try scaling mine down to test.
I think that was just the windowed scale... my bad... and.... that's what she said. I play in 1920x1080... standard stuff... but I'm sure there's something wrong on my end if everyone else has the pose buttons...
 
CheesyFX updated BodyLanguage with a new update entry:

v51: PoseMe: Hand poses, camera, idle movements and fixes

  • Hand poses are (re)stored with the pose, as long as you use pose morphs to set them up.
  • The camera is saved with each pose and can be restored on pose load (like spawn points). The cam properties are taken as soon as you take the screenshot. They will be exactly like that on restore only if the main HUD is hidden.
  • Early version of idle movements. You can only toggle them on or off for now. No settings. If you don't like them, keep them off :)
    Idles are tied to PoseMe. Create...

Read the rest of this update entry...
 
Maybe I haven't found it, but is there some sort of tutorial/how-to for your plug-ins?

They sound like an amazing addition to VAM, but it's so overwhelming every time I open them up.
 
Just some quick words to thank you for your last updates, the addition of the pose button is awesome and help me to avoid some problem I get when I changed pose in timeline. Now the hand grab work perfectly on my side. I have to do more experiment with your last version to use it as I want but with no doubt, your plugin become better and better.
 
Maybe I haven't found it, but is there some sort of tutorial/how-to for your plug-ins?

They sound like an amazing addition to VAM, but it's so overwhelming every time I open them up.
No, sadly not. You can read through the update posts or ask qustions around here or on my discord.
Most of the features are plug-&-play though.
 
Just some quick words to thank you for your last updates, the addition of the pose button is awesome and help me to avoid some problem I get when I changed pose in timeline. Now the hand grab work perfectly on my side. I have to do more experiment with your last version to use it as I want but with no doubt, your plugin become better and better.
Thanks for the nice feedback! Have fun :)
 
CheesyFX updated BodyLanguage with a new update entry:

v52: Smooth cam transitions

I hope you like this one as much as I do. Let me know!

Now you can choose between different cam modes:
  1. None: camera is not restored
  2. Snap: camera snaps to the target position. Default in VR
  3. Exponential: Really smooth. My favourite! Default in desktop.
  4. Linear: Maybe obsolete, but can be useful in VR.
Smooth transitions:
  • You can break the transition at any time by pressing right or middle mouse or WASD buttons.
  • The view will transition smoothly to the...

Read the rest of this update entry...
 
I use and enjoy your very nice plugin ... I am just curious if you were (with release 51?) upgrading some collision settings because, finally, I don't get any anmation relevant issue when the "transition-pose/contact" female/male becomes critic. Even that new pose saving looks very very promising and useful. Big thanks for all your work!
 
I use and enjoy your very nice plugin ... I am just curious if you were (with release 51?) upgrading some collision settings because, finally, I don't get any anmation relevant issue when the "transition-pose/contact" female/male becomes critic. Even that new pose saving looks very very promising and useful. Big thanks for all your work!
No I didn't. And I don't know what issues you're referring to. But I'm glad it is resolved :)
 
Hey Cheesy, do you think I should just reinstall VAM to get the pose buttons to work? If so, what files should I back up other than my add-ons? I think you would know more about it than I would.
 
No I didn't. And I don't know what issues you're referring to. But I'm glad it is resolved :)
sorry, I was really too much generic. The only severe "issue" is so my excessive stress on vam physics when I overdose it with critic pose/transitions. Maybe my poor cpu was getting a good help with this (precious) alternative new Assembly-CSharp.dll published in the vam-hub. ? Finally I could play my scene without collisions crashes.
 
sorry, I was really too much generic. The only severe "issue" is so my excessive stress on vam physics when I overdose it with critic pose/transitions. Maybe my poor cpu was getting a good help with this (precious) alternative new Assembly-CSharp.dll published in the vam-hub. ? Finally I could play my scene without collisions crashes.
Ok, but BodyLanguage does nothing to the native VaM collisions. I just retrieve info from them.
 
I have been using your plug-ins since you first released them. I love them in VR and enjoy the interactivity they enable for me and my mates. I have been using the pluginsuite session plugin to update and apply the plug-ins to my person atoms, however, with the latest updates, I notice that the forces are being assigned the wrong driver. For instance, when I am inserting into the woman's vagina, I see Cleavage: ThrustCleavage as the driver which makes no sense for the vagina. Also, the sound is not like it was in your previous update where you first introduced the forces. I could reliably hear the squishy sex sounds and the satisfying sucking sound when I went very deep, but now with the latest update, they are barely audible. I play VAM with full body tracking and a harness that holds the Lovense Max2 to make it very interactive. Since my full body is in the act, I can notice when there is a breakdown in the experience immediately. When you released the forces feature, it was working very well and I could lay back and let the woman move on me for a change, but now she just sits there with the latest update. Thank you for reading my message and Thank you more for this amazing plug-in series!

P.S. I have one suggestion for the male load. That is to enable us users to assign any atom we want to use as the load atom (User discretion) also to toggle the load atom for releasing inside the female. If at all possible. All the love to you!
 
Hey Cheesy, do you think I should just reinstall VAM to get the pose buttons to work? If so, what files should I back up other than my add-ons? I think you would know more about it than I would.
I don't think a reinstall will help if you already cleaned your session plugins and tried on the default scene.

Open the var with e.g. 7-zip or winrar and replace this file under Scripts\CheesyFX\BodyLanguage\src\PoseMe. Restart vam.
You'll get a new slider called posX which moves the buttons to the left. Tell if that helps and at which value you see the buttons.
 

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I have been using your plug-ins since you first released them. I love them in VR and enjoy the interactivity they enable for me and my mates. I have been using the pluginsuite session plugin to update and apply the plug-ins to my person atoms, however, with the latest updates, I notice that the forces are being assigned the wrong driver. For instance, when I am inserting into the woman's vagina, I see Cleavage: ThrustCleavage as the driver which makes no sense for the vagina. Also, the sound is not like it was in your previous update where you first introduced the forces. I could reliably hear the squishy sex sounds and the satisfying sucking sound when I went very deep, but now with the latest update, they are barely audible. I play VAM with full body tracking and a harness that holds the Lovense Max2 to make it very interactive. Since my full body is in the act, I can notice when there is a breakdown in the experience immediately. When you released the forces feature, it was working very well and I could lay back and let the woman move on me for a change, but now she just sits there with the latest update. Thank you for reading my message and Thank you more for this amazing plug-in series!

P.S. I have one suggestion for the male load. That is to enable us users to assign any atom we want to use as the load atom (User discretion) also to toggle the load atom for releasing inside the female. If at all possible. All the love to you!
I did nothing to any of the features you mentioned ?

I don't get your suggestion. Do you want to shoot the load from some other atom than the dildo or male? But why??? If so, that's not possible. Use Fluids101 for that.
"Toggle for releasing inside"? If he's inside, he'll cum inside. You want him to cum inside while he's outside???
 
I don't think a reinstall will help if you already cleaned your session plugins and tried on the default scene.

Open the var with e.g. 7-zip or winrar and replace this file under Scripts\CheesyFX\BodyLanguage\src\PoseMe. Restart vam.
You'll get a new slider called posX which moves the buttons to the left. Tell if that helps and at which value you see the buttons.
Alright, "Pos X" is at it's default value. I've added 3 poses. I also have some screenshots so you can see.

I've also slowly moved the value up & down from "0.00 - 1.00" to no effect.

The transitions are ?? btw..
 

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I did nothing to any of the features you mentioned ?

I don't get your suggestion. Do you want to shoot the load from some other atom than the dildo or male? But why??? If so, that's not possible. Use Fluids101 for that.
"Toggle for releasing inside"? If he's inside, he'll cum inside. You want him to cum inside while he's outside???
Hmmm... Then I am so confused by what is happening. I will need to test a bit more to see what might be causing issues. As for my suggestions. I mean to be able to use a custom cum cloth. So that if we want to we can use a cum asset of our own choosing. It would still emit from the male penis/dildo.
 
Hmmm... Then I am so confused by what is happening. I will need to test a bit more to see what might be causing issues. As for my suggestions. I mean to be able to use a custom cum cloth. So that if we want to we can use a cum asset of our own choosing. It would still emit from the male penis/dildo.
No, not possible. Clothes are not stored in an asset and custom particle systems won't be supported either.
 

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