Question About screen settings and performance.

MDKSBG

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I found that the picture settings in the settings only have three options: low, medium and high. However, the number of frames in medium and high quality is much higher, but the picture quality is only lost a little bit. For example, the subdivision and texture details in SSS will disappear. , but these cannot be turned on or off in the settings, so I think how can I customize the image quality in VAM?
 
Solution
Run the benchmark scene here, just so you have comparable and reproducible results.

Scene/Plugin: https://hub.virtamate.com/resources/benchmark.11336/
Discussion thread: https://hub.virtamate.com/threads/benchmark-result-discussion.13131/

Besides the official settings, you can also run the Benchmark with custom settings. That should allow you to find the optimal settings for your specific machine. And whether CPU or GPU is the issue. If you look at the detailed results you will see how much the mirror reflection, hair and clothing as well as having multiple characters and different physics settings will affect your FPS. Optimize your own scenes accordingly.

Biggest performance impacts in VaM:
  1. Having too many VAR...
Run the benchmark scene here, just so you have comparable and reproducible results.

Scene/Plugin: https://hub.virtamate.com/resources/benchmark.11336/
Discussion thread: https://hub.virtamate.com/threads/benchmark-result-discussion.13131/

Besides the official settings, you can also run the Benchmark with custom settings. That should allow you to find the optimal settings for your specific machine. And whether CPU or GPU is the issue. If you look at the detailed results you will see how much the mirror reflection, hair and clothing as well as having multiple characters and different physics settings will affect your FPS. Optimize your own scenes accordingly.

Biggest performance impacts in VaM:
  1. Having too many VAR packages installed. Especially if they got morphs!
    • Get rid of stuff you don't need. Or for "playing" you have a second "clean" VaM installed which has only what you actually need for the current scene. The impact can be significant.
  2. "Render Scale" setting can have large impact in VR. It's just a plain multiplier in render resolution...meaning squared impact in performance. 2x resolution means 4x the pixels needed. But you can have significant gains in image quality due to better Anti-Alias. Try to increase slowly...
  3. Reducing physics settings can somewhat help, especially with more than one character.
 
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