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UIAssist (Free)

Plugins UIAssist (Free) 2.18.1

Fixed a bug introduced in v1.16.0 that broke Spawn Atom button function
New Features:
  • Integration with AcidBubbles KeyBindings plugin. Allows customisable keyboard or joystick controls to activate certain UIAssist features.
  • Framework for sharing Gaze Targets with other plugins. Sample Gaze Target Receiver plugin that demonstrates how the Gaze Target atoms from UIAssist can be accessed easily.
  • New option for plugin loading to just load new plugin data if the plugin already exists. Allows easy switching of plugin settings for a single plugin.
  • Options for the VAM 'Draw UI on Top' mode to be forced On in VR and forced off in Desktop mode.
  • PATREONS ONLY: Option when loading presets, to alphabetically cycle through presets in a folder.
Further refinements to VAM 1.20.77 compatibility:
  • UIA Profile loading buttons allow selection from the new UIAssist default folder under \Saves\PluginData
  • Merge loading plugins with initial data set now works
Updated to make UIAssist fully compatible with the plugin restrictions introduced in VAM 1.20.77.2.
The default location for UIAP files has moved to \Saves\PluginData\JayJayWon\UIAssist. Users may want to relocate their UIA profiles from \Custom\Scripts\JayJayWon to this new location.
Minor tweaks to the integration with DecalMaker, inline with latest release (Beta 7) from Chokaphi.
Earlier this week Meshed announced that (due to a malicious user distributing a VAR file containing a plugin that deleted some VAM users content) the next version of VAM would further restrict plugin access to the file system. This will cause some features in the current UIAssist to stop working.

However, I have been in discussions with Meshed and he is very generously providing additional code functions in that next version of VAM that should allow me to re-introduce these UIAssist features in a more robust manner without needing to access the filesystem.

Its hard to know exactly how the breaking changes will manifest, but I expect most UIAssist functionality to continue working fine but a small number of button functions may either cause errors or require the user to allow file access. I'll update once the next VAM version is available.

Obviously once the new version of VAM is available I will work to release a compatible version of UIAssist.
New Features:
  • Full support for Leap Touch interactions with the UIAssist buttons. Allows control with no VR controllers.
  • Free movement (panning and rotation) with hand gestures using Leap Touch
  • Improved Move Atom usability - including Leap Touch control
  • Button actions to Load and Add new SubScenes
  • Button action to toggle atoms on and off
  • Button action to toggle VR Head Collisions on
This release was a lot of work to get the Leap Touch support working well. I am lucky to have a Pimax headset with finger tracking module that has a large FOV. It works beautifully with that. There is also a new Leap device from UltraLeap that looks like it will have much better performance than the original Leap modules. I would be interested to hear if anyone has one of these working with VAM.
New features:
  • Custom Target Groups - allows buttons to be targeted at atoms of a specific type and/or name pattern
  • Session & Scene plugin targets - plugin actions can now be applied to Session and Scene plugins
  • Option to spawn a new Atom when applying a general preset to a non-person Atom.
  • Option to specify the Atom name when spawning a new Atom. Can be combined with Custom Target Groups to spawn atoms that will then be included in a Custom Target Group e.g. Sex Toys.
New features:
  • Move UIA buttons between screens by drag and drop in UIA Edit mode
  • Auto Pin the UI to static mode when opened and Static mode pin now has a configurable minimum distance from the user (improves one handed usability in VR)
  • Quick clear button to reset a button to Blank state
  • Option to always use latest VAR on presets and plugins from packages
  • Improvements to stability and reliability of loading other plugins
  • Rebalanced free vs patreon features slightly
  • Increased the maximum number of buttons per screen for free version from 9 to 16
  • Other minor improvements and bug fixes
Bug fix to address problem with a stream of error messages being generated whenever a male is added to a scene.
New Features:
  • Scene Animation button options
  • Plugin setting button options
  • Sync Wrist UI and VR Hands visibility
  • Various bug fixes
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