Rubberleash

Plugins Rubberleash

Rubberleash

Ever wanted to parent something, and un-parent it in a trigger, but smoothly? Or ever wanted to follow two objects at once? Well now you can! If you need to animate parenting using Timeline, you can do it since Timeline v3.1!

šŸŽ‰ Do you like Rubberleash? Support me on Patreon and get early access to new features: https://www.patreon.com/acidbubbles

šŸ’¬ Need help using Rubberleash? Join us on Discord! https://discord.gg/VtUpPkb

Check out the video to see how it works:


This plugin allows you to define a parent (and a relative position/rotation to that parent), and decide how much you want to follow that parent. Check out the video for a complete example, but here is the typical use case: attach a hand to the cheek in some positions, and then to the hip using an animation pattern transition trigger or a Timeline animation. You can also use it to keep something in someone's hand and let it go when needed.

How to use:

  1. Add Rubberleash to the atom you want to parent
  2. Choose which controller (node) to parent (e.g. "headControl")
  3. Choose which rigidbody you want to parent to / follow (e.g. "object" or "rHand")
  4. Use the "Record current position", this will remember what the object's position is relative to the parent
  5. Change the weight from zero (no parenting) to 100 (full parenting) to decide how strong you want the effect to be

This plugin was initially supposed to allow transitions between animations, but now the feature is built-in in Timeline since v3.1.

Note: The model in the screenshot is Melly.
  • 2020-07-31 13_53_21-Window.png
    2020-07-31 13_53_21-Window.png
    1.3 MB · Views: 0
Author
Acid Bubbles
Downloads
344,443
Views
344,443
Packages
1
Version
v1.1.2
First release
Last update
Rating
4.83 star(s) 12 ratings

More resources from Acid Bubbles

Latest updates

  1. Rubberleash v1.1.2

    - Fix parent atom drop down not refreshing when atoms are changed - Fix default controller set...
  2. Rubberleash v1.1.1

    Fix incorrect rotation being restored
  3. Rubberleash v1.1.0

    - Trigger to record current position (e.g. "attach" a free object during an animation without...

Latest reviews

A very useful plugin. When I'm recording dance, the camera tracking allows the lens to tightly follow the moving figure. However, because of the excessively fast tracking speed, the magnitude of dance movements can cause the camera to shake a lot. Therefore, I spent a long time addressing this issue, and this plugin perfectly solves the problem of overly fast tracking. Thank you.
Upvote 0
Took me a while to figure out where I would use this. Now I use this plugin a lot. Thanks for making this.
Upvote 0
Great plugin! Opens up a lot of possibilities, specially random object movement by modifying the recorded position parameters using FloatParamRandomizer.
A small improvement would be to have the leash respect position and rotation locks on axes. Currently I'm using a dummy atom in the middle to have these locks, but it's a bit tedious.
Acid Bubbles
Acid Bubbles
Added the the (long) list ;)
Upvote 0
Dude, instead of a thousand words, one or two specific examples with animated objects are a little more complicated than cubes or balls.
Acid Bubbles
Acid Bubbles
I gave a step by step example lower in the Reviews, but it's much easier to ask questions in Discussion than in Reviews :)
Upvote 0
Everything you do is magic! (like the song ;)
Upvote 0
Yes another mandatory plugin from you!
Upvote 0
Another great free plugin :)
Upvote 0
THANKS
Upvote 0
D
  • Deleted member
  • 5.00 star(s)
  • Version: v1.1.0
Nice. and FREE
Upvote 0
What a great plugin! Cant believe I haven't tried this until now.

I'm curious. You say this is built into Timeline 3.1? If so, to clarify, are you saying this functionality is available in Timeline without the need for this plugin as well? And if so, how is it implemented in Timeline?
Acid Bubbles
Acid Bubbles
It's going to be built in in Timeline 4. You'll be able to select a parent per controller, per animation as well as a weight. Then as animations blend, the parenting will also blend. So you can have an animation where the hand is holding the hip, and another where the hand is holding the waist, and they will blend smoothly.
Upvote 0
Back
Top Bottom