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Includes 3 scenes for the same environment with different lighting set ups.
Depending on what effect you want to be stronger you can move the glass above or below the water asset. Glass above will make the reflections stand out more, below will make the water ripples more visible. The two day scenes have glass below and the night scene has it above the water. Feel free to play with this to your liking.
WARNING, these were setup for looking pretty mainly for screenshots and between the mirror, water and other assets it might not perform very well in VR.
This was made possible by assets by @Matt Richard @hazmhox @Jackaroo @Romolas @Tiseb , lut packs by @BooMoon and @ICannotDie , and plugins by @MacGruber and @NoStage3 .
The scenes have been saved with a default model with no textures loaded that you can load the appearance of your choice from.
Some of the example screenshots feature my Talia model that you can find here:
Talia - Looks -
https://discord.gg/HkcWVM8KMs Dependencies list points to version β1β of the morphs var, you will need to go to the morphs resource page to get latest. https://hub.virtamate.com/resources/damar-morphs.8074/ Appearance presets for Talia (3...
hub.virtamate.com