A few water rigs that might be suitable for some environments. Reflections must be built in Unity, so some environments may not have a good match.
However, they can be paired with a mirror surface plane in vam just below the water surface to get environment and person reflections.
Each rig has two sizes-- Medium, and large
Credit to SilVR for the water shader
Damarmau pointed this out-- to get a nice overall flowing water effect without having to use invisible spheres and the like, attach a cycle force with a very small amount of torque, and turn "physics" on for the asset bundle.
However, they can be paired with a mirror surface plane in vam just below the water surface to get environment and person reflections.
Each rig has two sizes-- Medium, and large
Credit to SilVR for the water shader
Damarmau pointed this out-- to get a nice overall flowing water effect without having to use invisible spheres and the like, attach a cycle force with a very small amount of torque, and turn "physics" on for the asset bundle.