This is not an asset. This environment is 100% built within VAM and has absolutely no dependencies. You can customize every part at will.
What it is?
This is a full environment, depicting a police station / prison office where pictures of convicts are taken.
This doesn't include any animation.
I've put a special attention to texturing; you can look closely to every item: it should look sharp!
I hope you like it!
The camera is functional and can be used to make screenshots (the one below has been taken using @MacGruber Supershot plugin). It could be a great way to introduce your bad boys / bad girls models!
The height chart has inches & meters and it should be accurate. I double checked with @lfe Height Mesure plugin and @Switch Height Mesure Thingy (love the name). Kisses to them.
And the light switch is working too.
Parts of the scene are saved as subscenes. You can reuse them at will!
Want a tour?
Sure, follow me:
Link
Credits & thanks:
As I said, there are no dependencies. But I still want to thank a few more people (in addition to MacGruber, LFE and Switch) for inspiration:
What it is?
This is a full environment, depicting a police station / prison office where pictures of convicts are taken.
This doesn't include any animation.
I've put a special attention to texturing; you can look closely to every item: it should look sharp!
I hope you like it!
The camera is functional and can be used to make screenshots (the one below has been taken using @MacGruber Supershot plugin). It could be a great way to introduce your bad boys / bad girls models!
The height chart has inches & meters and it should be accurate. I double checked with @lfe Height Mesure plugin and @Switch Height Mesure Thingy (love the name). Kisses to them.
And the light switch is working too.
Parts of the scene are saved as subscenes. You can reuse them at will!
- Desk
- Police tonfa
- Door with 1 sided rendering
- Wall picture frame
- Light switch with button trigger
- Ceiling lamp
Want a tour?
Sure, follow me:
Link
Credits & thanks:
As I said, there are no dependencies. But I still want to thank a few more people (in addition to MacGruber, LFE and Switch) for inspiration:
- @kevinBurinn for showing how good VAM shapes could look with proper texturing
- @RandomVAMUser for the same reason & precious feedback
- @Marzipan for the use of stains