Italian model Giuliana has perfected "come-hither."

1664470173.png


As those of you who follow my content or read these long-winded introduction posts to my scenes may already know, I finally picked up a VR headset earlier this year. Where do we go? was the first scene that I created that I was able to test out in VR, and I finally was able to appreciate what all the fuss was about.

1664470892.png


Looking back at my previous scenes, I quickly recognized that while the cam-ride stuff is pretty awesome on desktop, it's not necessarily the best way to enjoy content in VR. Having now experienced a number of cool things in VR both in and outside of VAM, I knew my next scene would have to do a bit "more" than my previous scenes.

1664471949.png


I started work on this scene early in the summer, around when I released the Giuliana look. The idea for Come-Hither started as a desire to make something immersive and well-put-together for VR, while keeping some of the cam-ride artistry and sensualism that I've done in the past.

1664471010.png


I’ve been disappointed with many of the sensual dancing, stripteases, and foreplay in VR, since oftentimes those experiences are ended without any actual SEX. My goal here was a come-hither, sensual performance that doesn't leave you hanging.

1664552825.png


Come-Hither is just shy of nine minutes long, start-to-finish. The first half is a hand-animated strip tease, viewable through a cam-ride that focuses on all of the best bits.

1664551445.png


The second half, well, it doesn't leave you hanging!

1664557472.png


The striptease was by far the hardest thing I've ever animated in VAM. Not having the benefit of motion capture, I can appreciate that there are parts of this animation which are very uncanny-valley, but there are also some parts I am pretty proud of.

1664552115.png


The second half was straight-forward to build. I have some position changes, some fast and slow action, and this scene gradually gets a little rougher than some of my other scenes.

1664558004.png


Overall, I think it's well-put-together. I'm pretty proud of the clothing removal animations, the overall movements and animation detail, and an easily missed but fun to make "wet wipe" about half way through. You'll see. ;)

1664550707.png


Of course, I must make sure I'm fair in my critique of this scene too. For example, while much of the cam-ride is fairly slow and smooth to prevent nausea, there are a couple of spots where I think I could definitely improve this. Because the camera rotation gets multi-axis more than once, it also means the animation takes a framerate hit a couple of times.

1664550320.png


Later in the scene, there are a couple of spots where pop-out risk is high, so while I tested alternate looks and they did seem to work well, your mileage may vary. I'm not super happy with the cum textures at the end, but you do the best you can with the free stuff that's available. I used a LOT of lights in this scene. Five of them, actually. I'm sure that'll be a performance hit for some machines, so I'm not super proud of that requirement.

1664558379.png


The animation is timed to the music, as usual. This is the first time I didn't use LFE's Soundtrack Sync plugin for this, as Timeline now does this sort of syncing by adding the audio track to the animation. It works well, but I also haven't tried it on a slower system, so I'm not sure if this will ruin everything or work flawlessly. I also need to clean up my textures a bit. There are seams on Giuliana's back where her arms meet, and on the bottoms of her feet where they meet the sides.

1664552645.png


Overall though, this scene is the "best" VR scene I've done, and all while still working very well in Desktop mode. I think it still captures some cinematic sensuality while providing an overall good VR experience. I captures a LOT of images for this one, so feel free to check out the Come-Hither album. I hope you enjoy the scene!



Instructions

First and foremost, the menu for this scene is attached to the camera atom used in the cam ride. This means that it will always be hanging out in the lower right corner, which makes VR navigation a LOT easier. You can hide this with the button, of course, and unhide it the same way. The cam ride is just using Embody, so you can switch out of it with the Esc key, and back into it with the right Ctrl key. Halfway through, we switch embody to the male atom (Attom) where in desktop mode you will control where you look with your mouse/controller. The menu continues to be in the bottom right corner, but not attached to this view, which makes it just a bit trickier to spot (look just a little further right.) The menu buttons are pretty self-explanatory, but work as follows:
  • Start - Begins the scene. You will enter Embody for the ride-along camera, and will be automatically switched to the First-Person POV Embody on the male atom a few minutes later.
  • Skip Tease - Skips the intro strip tease, and takes you right to the action!
  • Stop - Stops and resets the scene. Use this to reset your position to the spawn point at the start. This will also reset the position of the menu. If you've moved around a bit in-game, click it more than once to reset to the load position and menu fully.
  • Pause - Pauses the animation and camera movement.
  • Resume - Resumes animation and cam movement from the paused state.
  • Volume sliders - Adjust the volume up or down for the music, voice (which includes breathing and orgasm), slapping sound effects, and wet "squishing" sounds on the labia and vagina. Everyone has different audio setups and preferences, so this is a must in any scene!
  • Hide Menu - Hides the entire menu and shows the "Unhide Menu" button.
  • Unhide Menu - Shows the entire menu and hides the "Unhide Menu" button.
There are also few settings which are worth noting. I have five lights to bring this scene to life, so I recommend five pixel lights in your settings to get the most out of it. Everything was built at a 72Hz Physics Rate. I've tested it at different Physics Rates to see if the audio syncs well with the animation and it seems fine, I just think it's worth noting where this scene started life, if you're having trouble with it. I am also using the TittyMagic plugin here, and in the documentation for that plugin, it recommends using a 60Hz physics rate. I have not experienced any trouble with this at 72, but if you're seeing weird things with the breasts, perhaps disable the plugin or try a different Physics Rate. The default FOV of 40 is a little close in desktop mode when you get to the POV on the male atom. I recommend between 50 and 60 FOV to see everything without having to constantly look around with your mouse. This is obviously not an issue in VR.

Credits

There's no question that a scene like this would be DOA without the awesome plugin and content creators in this community. I am extremely grateful for every creator that releases free content so that the rest of us can make VaM come to life. Without the people listed below, this scene simply wouldn't exist.

Scene Plugins
  • This is my first time including everlaster's TittyMagic in one of my scenes. I've often added it to other people's scenes, and sometimes my own, but it was high-time I bumped up the titty-reality in a scene that makes such prominent use of them!
  • ToumeiHitsuji's SlapStuff Audio Pack was responsible for sound on the few slaps, and of course where would penis alignment be without DiviningRod?
  • I used ClockwiseSilver's Silver Expression Tool to give Giuliana some emotion, and AshAuryn's Sexpressions/Expressions are many of the expressions I used in the plugin.
  • hazmhox continues to have the sound package I like the most VamMoan, and Fluids 101 still has the most configurable ejaculation out there.
  • Gone but not forgotten, MacGruber still has the most realistic breathing animation package out there with Life and it's required to make VamMoan work correctly.
  • Last, and certainly not least, I can't thank AcidBubbles enough for the plugins. Timeline, Collider Editor, Embody and Spawn Point are necessary here. The most recent improvements to Timeline, in particular, really helped make this scene a reality.
Clothing
  • The panties I used came from TGC's Secret Venus clothing set. I was looking for something simple but sexy, and these worked great.
  • The Bra is HiJoker's Simple Bra. I used this one specifically because it came undone in the middle where a clasp would be, like a real bra. I wish more bras did this in VAM when undressed!
  • As always, Hunting Succubus' Eyeball Shadow makes an appearance here.
  • As I was writing up this huge post, I went to look for the various links to Molmark's Drip'n'Drops cum clothing. As it turns out, it looks like they've been released in their individual parts on the hub???? This scene might be getting a V1.1 very soon, if this is legit...
Not found in plugins - The plugins and content listed below are things that have either been rolled into textures or assets for my Giuliana look, or are plugins I used during the creation, editing, or image and video capture.
  • The base texture is a modified version of RenVR's Samantha.
  • The tattoo is a modified version of one of the tattoos in Pim Textures by BTL_Simulations.
  • Giuliana's hair started life as NoStage3's Long Side 3.
  • The song in this scene started life as QSensX Pt. 302. I ended up looping and blending it to get it the length I needed.
  • For the short video, I used a few plugins to make things look good. These include MacGruber's Essentials, Eosin's VR Video Renderer, and Hunting-Succubus' Female Body Smoother.
As with every scene I make, please reach out to me if I've missed crediting anyone here. I try very hard to credit and link to all of the fantastic content creators that make these scenes work. I couldn't have done this without all of you, and you deserve every bit of praise that comes your way for efforts in this community!
Author
vamurai
Downloads
18,699
Views
20,616
Dependencies
21
Packages
1
Total Size
122.54 MB
Version
1.2
First release
Last update
Rating
4.93 star(s) 15 ratings

More resources from vamurai

Latest updates

  1. Okay, last update for a while!

    While I was in there making changes during my previous update, I considered that not everyone...
  2. Some small, post-release housekeeping items.

    I released this VERY late on Friday night, but had a few improvements I wanted to make and saw a...

Latest reviews

a very sexy and well animated scene great job
vamurai
vamurai
Thank you!
Upvote 0
This is such a well-made scene I keep coming back to it over and over! The strip tease is slow, deliberate, and super hot.
vamurai
vamurai
Thank you! I don't have any access to mocap, so the strip tease was probably the toughest thing I've ever animated. I'm glad you like it!
Upvote 0
An extremely good scene, one of the best non-interactive ones I've encountered. The teasing is all very well done and super sexy, and the movements are about as good as they can be without mocap. The cumshot at the end is pretty well done too.
The only reason it's not a 5 star is the environment is a bit bland and the penetration doesn't always work correctly, but those are small things and the penetration is probably dependant on your setup. I'd give this a 4.5 if I could.
vamurai
vamurai
That's fair. Penetration is always going to be dependant on your individual setup. The environment was secondary here, as I knew I'd need a lot of lights for what I was trying to accomplish, so I know it suffered for being "just a couch."

Thanks for your review!
Upvote 0
Incredible work !
vamurai
vamurai
Thank you! It's no mocap, but it's about the extent of what I can do with timeline.
Upvote 0
No one comes close. Congrats on another fantastic scene!
vamurai
vamurai
High praise! I am grateful that you enjoy this scene!
Upvote 0
That was awesome! I've said it before and I'll say it again. You make the best scenes on here. I loved the stripping. Blows every other attempt I've seen away. The attention to detail is truly impressive.
I'm very glad you're focusing on VR. I've "converted" some of your other scenes to VR for myself and even though you said "not for VR" they still looked great. But this tops them all.
One minor complaint and maybe it's just limitations of my system. The lighting changes would sometimes make her look very unnatural and kick me out of the immersion. But I quickly got back into it.
Very well done! If I could give more than 5 stars I would. Keep it up!
vamurai
vamurai
Wow, thank you for your review! I'm truly appreciative when people like these scenes and can spot the work that goes into the little details. I'm also glad that you've been able to adjust things in my previous scenes before I had VR to make them more VR-friendly. It was always guesswork before, or relying on others for advice. Now I can try it out before release.

As for the lighting, I do plan to release an update that disables the lighting changes, but I'd recommend checking to make sure you have five or more pixel lights turned on in your settings. I tried pretty hard to clean up the "bad" lighting that makes her look kind of plastic-y, but maybe it's just differences in monitors settings or something else. If you have screenshots or timestamps, I'd love to see what you're seeing and try to improve it!

Thanks again for your review, I'm very thankful!
Upvote 0
ngl, misread this as Come Hitler
vamurai
vamurai
Hahahaha. I promise it's not that!
Upvote 0
Thanks for a fully immersive scene " you have nailed it !! " Fantastic work and thanks for putting this out there for us all !!
vamurai
vamurai
Thank you, I am really glad you like it!
Upvote 0
This is really really good! Some of the best animation work I've seen! Thanks for sharing!
vamurai
vamurai
Thank you for saying so, I truly appreciate it!
Upvote 0
Lol Thanks buddy! Guilty! hehehe
vamurai
vamurai
I always appreciate feedback, and if I can make one of my scenes better without too much effort (and even sometimes WITH too much effort) I will try to do so!
Upvote 0
Back
Top Bottom