A small abandoned room created as experiment in 2021. The light in the scene is combined with realtime game light, some shadows are baked into a blender in diffuse map.
Experiment for Unity I considered failure for several reasons. The most important issue - It took too long time for my video card to bake it. But it looks cool!
Update 1.1 - 08/29/23
1. Small fix for collisions (thx for report shidyhartha)
2. Scene asset not available anymore for mouse grabbing.