VUML is a plugin by JayJayWon designed to provide basic logic flow and calculations that can be setup within the VAM virtual space. Combined with the latest ActionGrouper plugin (also by JayJayWon) it allows creators to trigger actions based on a combination of states and conditions without having to code their own C# Unity plugins. VUML allows the user to create any number of Boolean, float or string variables the values of which can be static or derived/calculated from a combination of other variables. Features include:
Please support JayJayWon development and access Patron only features:
- Boolean conditions e.g. AND, OR, NOT etc
- Float and sting comparison e.g. less than, more than, equal to etc
- Look At (e.g. Is the user looking at Person B's hand)
- Collision (e.g. Is Peron A's hand touching Person B's lips)
- Basic Maths functions e.g. plus, minus, multiplication, min, max etc
- Advanced Maths features including trigonometric, hyperbolic and logarithmic functions (see definitions here).
- Distance between two nodes (which can then be combined with a float comparison to trigger an action when the distance exceeds a threshold)
- Timers and counters
- Option to dynamically reference other VUML variables for VUML string variables (see here).
- Trigger an animation pattern or sound when a combination of conditions occur (e.g. hand touches a lip AND you are looking at the person OR the distance between two atoms is less than a threshold)
- Set the intensity of a light dynamically proportional to its distance from an atom
Please support JayJayWon development and access Patron only features: