• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
I made a campfire sparks particle system to go with @Norm's great Campfire asset.

I also made a nice dynamic lighting rig for a scene I'm working on, with flickering, subtle, and shifting lighting, so I decided to include the entire lighting rig and campfire system as a plug & play subscene as well.
There's also a looping crackling fire SFX included, that I can't seem to get to autoplay in the demo scene for some reason, but it the SFX is fine, and with the right plugin should play just fine.

Use the particle, or use the rig, or use both however you see fit.

Enjoy!

NOTE: The fire particle has been added as a separate VAR file to this resource. If you with to only use the particle, and none of the dependencies in the subscene prefab, please reference this new file as a dependency instead.


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Acid Bubbles Acid Bubbles
djsoapyknuckles djsoapyknuckles
HAL9001 HAL9001
MacGruber MacGruber
mr.ripley mr.ripley
Norm Norm
Voithe Voithe

Latest updates

  1. Version bump commit

    I screwed up trying to add the particle as a separate VAR file. Now there should be separate...
  2. Fire Spark Particle added as its own separate resource DL to reduce potential dependency overhead.

    I realized that it would have probably been a good idea to release the fire sparks particle as...

Latest reviews

Positive
Version: 1
Posted:
Most real fire I have ever seen on hub.
Metix
Metix
Thanks! It's appreciated. You actually sort of reminded me that there was an update I've been wanting to make to the rig, so thanks for that too!
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