Model inspired by art From Nyuunzi
You will need this plugin for the tail to have physics:
The clothing items are set up to work with emissive clothing plugin:
Important: Right now the emissive plugin is reseting the smooth passes of clothes to 1 when activated. So you need to apply general clothing preset after activating the emissive plugin to get all the clothing bits looking correct. I included the preset in the package.
Hand nails are not set up to be emissive due to issues caused by Re-wrapper.
You will need this plugin for the tail to have physics:
[Experimental] CUA/XPS Controllers - Plugins -
This plugin adds controllers to CUAs and XPS files loaded with https://hub.virtamate.com/resources/xps-xnalara-model-loader-bug-fix.32657/ Disclaimer: Work in progress. Expect bugs. Usage Add plugin to CUA asset (or Empty asset with XPS loader...
hub.virtamate.com
The clothing items are set up to work with emissive clothing plugin:
EmissiveClothingPlus - Plugins -
Emissive clothing without having to use force reload! EmissiveClothingPlus - an overhaul of @immyneedscake emissive script Thanks to immyneedscake and Alazi for their work on the emissive shader script in the first place. ? This script is...
hub.virtamate.com
Important: Right now the emissive plugin is reseting the smooth passes of clothes to 1 when activated. So you need to apply general clothing preset after activating the emissive plugin to get all the clothing bits looking correct. I included the preset in the package.
Hand nails are not set up to be emissive due to issues caused by Re-wrapper.