A library of customizable lightsabers
Shot with PostMagic with Bloom and DOF enabled
This package contains a CUA (Custom Unity Asset), a script and a demo scene.
How to use
The editor looks like this... you just have to play with the controls and tweak to your liking. There are 6 different hilts you can choose from.
Additional information and tips
Sketchfab credits : nathan goodman, helios, al, art_em
Shot with PostMagic with Bloom and DOF enabled
This package contains a CUA (Custom Unity Asset), a script and a demo scene.
How to use
- Create a new scene, and add a CUA
- Select the Lightsabers101 assetbundle and in the dropdown, select one of the lightsaber
- Still on the CUA, go to the plugins tab and add the script contained in the package called lightsabers_editor.
The editor looks like this... you just have to play with the controls and tweak to your liking. There are 6 different hilts you can choose from.
Additional information and tips
- This goes really great with PostMagic
- You will need to add your own light to simulate the lightsaber light source. Don't forget to do it, it adds a lot to the credibility of the saber.
Sketchfab credits : nathan goodman, helios, al, art_em
My next (and final) saber library will allow you to only have hilts!