Your most essential MacGruber tools in a convenient single VAR package.
Note that you can download older versions of this plugin for free from here.
AudioReverb
AudioAttenuation
PowerHandles
ParentHoldLink
SkyMagic
SuperShot + SuperVideo
FrameRateControl
EditMode
MSAAToggle
License
Note that you can download older versions of this plugin for free from here.
AudioReverb
Adds an Reverb filter effect to the audio source you place the plugin on. It's applied to all audio sources in your scene, if placed on a non-AudioSource atom. A reverb effect fakes how sound is reflected and/or absorbed by the room around you. The plugin comes with a list of various presets like Livingroom, Concerthall, Cave, Forest, etc. You can use them as a starting point to tweak further.
The main difference to @hazmhox's Reverb Zone plugin (included in his VAMAtmosphere package) is that my plugin also works with active Spatializer! Therefore it can help for example making a person speaking in your scene a tiny bit more believable. You can tweak all the values by hand, if you want. Also you don't need a CustomUnityAsset atom, which makes usage a bit easier.
AudioAttenuation
Improves how audio volume fades over distance. It should be a lot easier to get the volume right with this.
PowerHandles
Massively improved behavior of VaM's position/rotation handles. Prevent accidental movement by disabling "MouseGrab" of unselected control nodes. Use global coordinate system and/or easily align objects by global position/rotation grid. Also options for better overview in scenes with lots of clustered atoms.
ParentHoldLink
The build-in ParentLink feature in VaM that can link one atom to another has the problem of using the position the atom was at in the previous frame. Even at 90fps, for fast animations this can cause obvious visual lag. ParentHoldLink solves this issue, updating the atom to the correct position. This plugin is obviously based on the identically named plugin by Blazedust, but has some improvements. Most notably the link offset is stored with the scene to avoid potential misalignment when loading the scene later. Usage instructions can now be found in the plugin UI, also some minor performance improvements.
SkyMagic
Allows you to create cubemaps within VaM to be used for customized global illumination and ReflectionProbes. This can immensely improve shiny materials like metal, latex, leather, etc. Find a tutorial on how to use SkyMagic here, there is also a beach demo scene seen on the last screenshot.
This is a 3-part plugin consisting of two VaM plugins (SkyMagic Exporter and SkyMagic Loader) as well as a Unity import script. SkyMagic Importer you can download here: MacGruber.SkyMagicImporter.3.zip
SuperShot + SuperVideo
Take ultra-high resolution screenshots or use super-sampling to for your screenshots or recorded video. This improves image quality a LOT, especially shadows and hair, but also highres-textures. Pixel size in the comparison image has been increased by 200% to make the improvement more obvious. SuperShot (formerly SuperResolution) is the de facto standard for VaM screenshots.
SuperShot can also help you if you repeatedly need to take screenshots from multiple perspectives, for example to show off different clothing variations. See video for details. Screenshots can also be triggered by other scripts (using VaM actions), so you can hook up external buttons, hotkeys or other helpers.
FrameRateControl
This plugin allows more fine control over VaM's VSync settings and framerate. Especially recommended when recording video or you want to reduce power usage or fan noise when working with VaM.
EditMode
Let VaM automatically switch to 'Edit Mode' on scene load. Just put this on your default scene. When in 'Desktop Mode', it also opens the MainMenu and enables 'Targets' (the green atom icons).
MSAAToggle
Hotkeys to toggle VaM's MSAA settings, this helps with Reshade issues.
License
This was an EarlyAccess release! Download is now available for free under CC BY-SA license. You are allowed to reference this package in your own VAR packages, even if they are paid or use a different license. Links to my Patreon are always appreciated.