• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.
Timeline

Plugins + Scripts Timeline

Download [<1 MB]
I'm having a very frustrating issue with timeline not saving my poses, and when I clear the pose, the button to save the pose doesn't work anymore.
You have to be in Stop mode in Timeline for pose saving to work. Freeze mode from the main UI doesn't do it.
 
I have an issue were timeline functions but is not displaying Segment, Layer or Animation information and appears to be locked (I have unchecked the lock box in options). It is also missing the Delete, cut, copy and paste buttons. What causes this and how do I fix it?

ScreenHunter 05.png
 
I've noticed physics behave differently with Game Time option selected, is there a way to fix this? (tried missing with the game physics settings but no luck)
 
what causes animation to occur between 2 keyframes that are in the same position? if i put 2 keyframes 1 second apart in the same location sometimes there's random movement between them. how do you fix that from happening? i posted about this before but the fix i used no longer works. i understand setting it to linier works but then it makes the loop look stiff.
 

Attachments

  • Screen Recording 2026-02-26 234540.mp4
    6.5 MB
Last edited:
You have to be in Stop mode in Timeline for pose saving to work. Freeze mode from the main UI doesn't do it.
Sorry to say, but it doesn't make a difference. I'm still having the issue, this time it just came out of nowhere. The save pose function was working just fine, and then it just randomly decides to not do anything. I've made sure that timeline is completely stopped.

UPDATE
Turns out if an atom has any clothing with Stopper's clothing plugins, it makes the save pose function in Timeline just not work. Worst yet, once you encounter the bug, if you try and open up another scene, the bug will carry over until you do a hard reset.
 
Last edited:
ive always used individual segments like "intro, hj, bj,sex"

ive been doing a scene that only really has one segment "sex" ive been experimenting a little and in that segment i have groups ? of animations all same pose, only the hip animated. each groups animation sequencer is set to play random anim from its own group (top/*). objective is to trigger top mid or bottom group outside of timeline while timeline is playing so as if it was a single animation.

Segment: 1
top/anim1
top/anim2
top/anim3

mid/anim1
mid/anim2
mid/anim3

base/anim1
base/anim2
base/anim3

ive got a lot more animations than ive shown above. so i had the idea of offloading each animation group to its own segment purely for ease of managing them all.

SegTop
anim 1
anim 2
anim 3

SegMid
anim 1
anim 2
anim 3

so on and so forth

all the anims are loops "apply pose on transition" is not selected for any of them and they all start from the same pose. i can play segWhatever via triggers while its playing and it appears to blend/transition fine ?

my question is, is it blending ok ? is this a poor way of doing the same thing instead of sticking to one segment with groups
 
Got an issue where after some time, pressing the animation play button simply does not work. Any help?
 
Back
Top Bottom