Morph Sculpt

Plugins + Scripts Morph Sculpt

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Fantastic plugin, really excellent work.

My suggestion for the tool, would be when you select Draw, have CTRL or ALT or something be the Inverse Draw. Basically while I am working on a morph, if for example Draw too much and it's Bulging out, I want to be able to just click a key and have it now do the opposite and Inverse Draw. So I can just pull and push quickly without needing to go into the UI and change the Brush. So if I pick for example the Inflate, and I click Shift to apply the Inflate, it would be great to press something like CTRL to De-inflate. I noticed the Erase works good for undoing, so maybe having that on a hot key.

Of course if there are ways to do this now, that I am simply missing, then by all means please point them out to me, I appreciate it.
yeah i thought about that but it'll complicate things a bit as not all brushes can have a perfect reverse effect like move surface, smooth or smooth surface... etc. it's better to use erase brush to undo your edits
 
you can scale the brush down to a single pixel already?
It still doesn't work. What I mean is, the brush range shouldn't be at least 5. For example, if I want to fix something very fine, it should be 3 or 1. Looking forward to your update
 
yeah i thought about that but it'll complicate things a bit as not all brushes can have a perfect reverse effect like move surface, smooth or smooth surface... etc. it's better to use erase brush to undo your edits
An idea maybe would be to have Erase on a hot key, so you can always undo a little while sculpting. Whatever the case, this has been an excellent addition to the Vam toolbox, sooooo much better than the tedious Blender method. Thank you.
 
It still doesn't work. What I mean is, the brush range shouldn't be at least 5. For example, if I want to fix something very fine, it should be 3 or 1. Looking forward to your update
ah i get what you're saying now i thought you we're talking about the edit mode, it shouldn't make a difference anyways as long as you are zoomed in on the skin. 5 radius should still be able to affect 1 vertex at a time
 
Excellent plugin, take very little time to get used to for people with Blender experience. A small proposal that perhaps you can consider. Saving modification not as a morph but as a temporary file that the plugin can reload later, like a save file for the plugin itself.

As it is right now, say I made a morph, but later if I want to change it a bit more and export the new change as a new delta morph, then I would have two separate morphs. If it's possible to reload a save file for modification to pick up right where it was left off, then I can export everything as a single morph.

Could this be possible? It is not a big deal for me personally, just an idea that I would like to throw out there. Anyway, good stuff!
 
目前市面上有两个变形雕刻工具,对比了很多,还是你这个方便很多,可以比较精细的雕刻和编辑,非常感谢的你作品
 
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