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Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

Plugins + Scripts Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

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When I tried to render a 9:16 vertical video using this plugin, only part of the preview screen was output as an image, but after checking the source code (Eosin_VRRenderer.cs) I found that changing
C#:
Rect sourceRect = new Rect(0, 0, renderTex.width, renderTex.width);
to
C#:
Rect sourceRect = new Rect(0, 0, renderTex.width, renderTex.height);
fixed the issue and the rendering worked correctly.
 
Guys I have these error logs :

!> Error during attempt to load assetbundle Eosin.VRRenderer.15:/Custom/Scripts/Eosin/VRRenderer.shaderbundle. Not valid
!> VRRenderer: Could not load LilyRender shader!
!> VRRenderer: Could not load LilyRenderAlpha shader!
!> VRRenderer: Could not load LilyRenderRotate shader!
!> VRRenderer: Could not load LilyRenderRotateTriangle shader!
!> VRRenderer: Could not load PixelSliceEquirect shader!
!> VRRenderer: Could not load AlphaFromDifference shader!

Someone upper on this discussion said that it was because of name conflict or something. Please help.
 
Guys I have these error logs :

!> Error during attempt to load assetbundle Eosin.VRRenderer.15:/Custom/Scripts/Eosin/VRRenderer.shaderbundle. Not valid
!> VRRenderer: Could not load LilyRender shader!
!> VRRenderer: Could not load LilyRenderAlpha shader!
!> VRRenderer: Could not load LilyRenderRotate shader!
!> VRRenderer: Could not load LilyRenderRotateTriangle shader!
!> VRRenderer: Could not load PixelSliceEquirect shader!
!> VRRenderer: Could not load AlphaFromDifference shader!

Someone upper on this discussion said that it was because of name conflict or something. Please help.
You have a community asset in your scene that is conflicting with the renderer.

When I get this error I systematically delete community assets until I find the offending one.

I have never got a scene to work with an asset that triggers this error, so hopefully you can work your scene without it. When you find it.
 
You have a community asset in your scene that is conflicting with the renderer.

When I get this error I systematically delete community assets until I find the offending one.

I have never got a scene to work with an asset that triggers this error, so hopefully you can work your scene without it. When you find it.
I had to delete like 3 CUA and then it worked, but I really want to keep them on my scene. There's no way at all ? By the way, when you have the render, is it gonna be a video where you can actually rotate the camera ?
 
Last edited:

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