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Daz to Vam Guide 2025

Guides Daz to Vam Guide 2025

HiGuy69lol

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HiGuy69lol submitted a new resource:

Daz to Vam Guide 2025 - Port Daz characters to Vam

Have you tried porting characters from Daz, only to have eyeball issues, deformed joints, and/or quirky facial features? If so, your solution is below (with luck, anyway).

First, this guide is simply an addendum to 2 others, one by donkilluminatti, which is here: https://hub.virtamate.com/resources/import-genesis-8-character-only-morph-to-vam-with-pictures.6260/

The other is by...

Read more about this resource...
 
The Daz to Var converter has one serious issue. Anything ported using that program is marked PC, which means you can't even package and post your own custom content. For morphs, I just dig the morph file out of the Daz "data" directory and put it in Custom\atom\person\morphs\female. This gets rid of the PC problem.
 
On some figures, I get to step 9 and end up with a Gen2 figure who has horribly distorted eyes. So bad that they can't be fixed with the iris X/Y morphs. Any way to mitigate this?

eye2.png
 
Hey, is there a way to port clothes or hairs from daz to vam?
 
Hey, is there a way to port clothes or hairs from daz to vam?
Hey Vexhar... I don't know of a way, though I haven't looked into it. I'll look around and if I find something, I'll post it. Clothes, hair, skins... I do know those are another whole process.
 
How do I convert outfits and brows and hair?
Vexhar asked this too. I don't know of a way, though I haven't looked into it. I know clothes and skin are very tricky to work with, so a direct import might not work. Brows are part of the skin texture, I believe. You can watch this video here:
 
The Daz to Var converter has one serious issue. Anything ported using that program is marked PC, which means you can't even package and post your own custom content. For morphs, I just dig the morph file out of the Daz "data" directory and put it in Custom\atom\person\morphs\female. This gets rid of the PC problem.
Good point Slimer... I normally don't have to worry about that, but it's certainly an important point to make
 
On some figures, I get to step 9 and end up with a Gen2 figure who has horribly distorted eyes. So bad that they can't be fixed with the iris X/Y morphs. Any way to mitigate this?

View attachment 467348
"Fitting" the gen2 to gen8 can get complicated if Scale isn't properly set in step 6. Also, the more you diverge from the base characters in Daz, the more issues you'll have fitting the rigging... i.e. creating specialty characters like dwarfs, or ones with larger heads or eyes. What about ERC Freeze from step 21? Have you tried it both ways? Try saving a new character by leaving the box checked (skip step 21). If you do 'uncheck' the box, like I do, make sure to immediately follow step 22. Like I said in the guild, Daz seems to revert the checked box if don't save the asset right after unchecking it. Lastly, if those steps don't work, try making smaller tweaks to your Daz characters. You could try porting over a bone-stock gen2 (without any tweaks) and see if your problems persist.
 
In my custom character flow, I use Daz Studio to get the face, then mostly use Vam to dial the body. I use a Daz plugin called Head Shop Pro, which has its own set of issues. Once I have a photo generated face on G3 or G8, I follow that Genesis 8 to Vam flow, and it works. I use textures already in Vam. I would almost never use the original photo, because of the baked in lighting. I then copy the Daz .dsf file out of the data directory into the correct Vam directory. Vam creates the vmb and vmi files.

As for the distorted eyes, there is a program called morph fixer that corrects for that.
 
In my custom character flow, I use Daz Studio to get the face, then mostly use Vam to dial the body. I use a Daz plugin called Head Shop Pro, which has its own set of issues. Once I have a photo generated face on G3 or G8, I follow that Genesis 8 to Vam flow, and it works. I use textures already in Vam. I would almost never use the original photo, because of the baked in lighting. I then copy the Daz .dsf file out of the data directory into the correct Vam directory. Vam creates the vmb and vmi files.

As for the distorted eyes, there is a program called morph fixer that corrects for that.
Wow... didn't know morph fixer existed. Thanks. I tried copying the morph once, but it didn't work. But now thinking back... I had the settings wrong in Daz. I'll give it a try again. It is easier doing it that way.
 
The Thumbnail is a photo made by AI
(meant to responding to PowderClap...) I found that picture either on reddit or x a few years ago. I tried an image search with google and found nothing, which leads me to believe it was created by AI.
 
I am stuck on step 2 trying to add the pose files. I cannot seem to find that file path whatsoever. Is there possibly a different place to look? Or some way to access the file path from within DAZ?
 
I am stuck on step 2 trying to add the pose files. I cannot seem to find that file path whatsoever. Is there possibly a different place to look? Or some way to access the file path from within DAZ?
You mean the G8 T-pose file? It's supposed to be in your Daz Studio install, shown as C:\Users\%USER%\Documents\DAZ 3D\Studio\My Library\Presets\Poses. I put it in Content\People\Genesis 8 Female\Poses\T-Pose-Gen2. You have to use that pose preset in Daz Studio to make a G8 figure have their feet and hands in the same position as a G2 character, which is what Vam1 uses.
 
Yeah, that's the one you get if you click the download button, but you have to unzip it. Do you know how to use content for Daz Studio? Most of their assets are delivered as zip files that have to be unpacked into the install folder. You can't use just the zip file.
 
Yeah, that's the one you get if you click the download button, but you have to unzip it. Do you know how to use content for Daz Studio? Most of their assets are delivered as zip files that have to be unpacked into the install folder. You can't use just the zip file.
If I'm understanding your question correctly, I unzipped the pose and moved it to my Daz content library. Daz recognized the pose without me doing anything else. Libraries in Daz are weird - there's the default content library (where Daz installs its own content) and another User library. I used the User library.
 
If I'm understanding your question correctly, I unzipped the pose and moved it to my Daz content library. Daz recognized the pose without me doing anything else. Libraries in Daz are weird - there's the default content library (where Daz installs its own content) and another User library. I used the User library.
Daz created a confusing situation where they created "Content" and "My Library" in the folder structure. I think this was a holdover from the Genesis 1 days. All the current content from the Daz store is in Content. Only some outside vendors still use My Library. It doesn't have to be that way. Everything can go in Content. That's why I suggested the path Content\People\Genesis 8 Female\Poses\T-Pose-Gen2. If you have two folders, they both have to be listed in the Daz Studio options where you specify content locations. If My Library works for you, great. I don't want the added level of confusion. We don't know yet if @Vamainen got it to work.
 
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