• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

Working with xps files.

Aminator

Member
Joined
Dec 3, 2021
Messages
125
Reactions
14
I've been downloading xps scenery and props and keep coming across files that cause VAM to choke. I assume it's the file size but sometimes it's a prop that doesn't need to be so big.
I just imported a hairbrush (which is hard to find for VAM) and it's nearly 5 mb.
My guess is the brush bristles are causing the problems but I don't know.

Is there a quick way to fix this?

I have blender and Unity but not much experience using them.
 
5mb is nothing, something else is happening
 
I'll try and get it into blender. I loaded the saved scene and it was still in there but this time it was working much better.
When I first loaded it maybe it was creating colliders for all the bristles individually.
I tried unchecking that and reimporting it but it was still slow. Maybe it took a restart to clean it up.
 
I have a rug made from DAZ dforce hair which is 300 mb that i load as a CUA and its not to bad.
 
uncheck convex collider and you should be good. Some meshes can't create complete convex colliders which causing unity to get very confused and lag a lot.
 
Yeah convex on anything more than 256 verts is no good
 
Back
Top Bottom