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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
I think "IS" means either Intelligent or Interactive Surface
In addition to having more scale controls and material tabs for each face, collision works differently.
Non-IS shapes (Capsule, Cube and Sphere) can still collide with sim hair and sim clothing even when collision is turned off, where IS shapes don't.
I couldn't find out why this is or if there are any other differences.
Sorry to resurrect an old thread but just in case anyone else is looking for more info on this, like I was.