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Question What is the differance between session plugin and scene plugins?

Ballard

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Seems like they do the same thing. Can someone clarify please?
 
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  • Scene plugins are stored with the scene. This is the equivalent of just putting an Empty atom somewhere in the scene and putting plugins on it. They are simply living on an hidden special atom named "CoreControl" instead.
  • Session plugins behave the same, but are NOT stored with the scene. If you load a different scene, your session plugins persist! If you like, you can also set a particular plugin setup as default, so you the setup is restored after restarting VaM. This is commonly used for tool plugins, such as my own SuperShot, PowerHandles or FrameRateControl plugins, or something like AcidBubbles Keybindings.
    • 1617560001120.png
  • Scene plugins are stored with the scene. This is the equivalent of just putting an Empty atom somewhere in the scene and putting plugins on it. They are simply living on an hidden special atom named "CoreControl" instead.
  • Session plugins behave the same, but are NOT stored with the scene. If you load a different scene, your session plugins persist! If you like, you can also set a particular plugin setup as default, so you the setup is restored after restarting VaM. This is commonly used for tool plugins, such as my own SuperShot, PowerHandles or FrameRateControl plugins, or something like AcidBubbles Keybindings.
    • 1617560001120.png
 
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