Weird physic behaviour in empty scene

Babell99

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Hi guys,

I do have a very weird behaviour in an empty scene. I do play with pose all the time, never had issue with this. But I saw this morning that if you move the character too far away from where it spawn, it fall in collision explosion.

Briefly, it seems that if I move too far away from the spawning point I hit a wall or something, like if the scene would be in an invisible box. Is there a limit on the distance we can move the character. I am not going that far ....maybe 50 feet or so. I am hunting to find out what cause collision with my character and cannot find it.

Any tricks?
 
Make sure you have "show hidden atoms" checked in the atom listing, sounds like a wall/floor collision.
 
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