I put the VAMStory Button it in front of an image, so I can click on the image and it triggers then the VAMStory button in front of it, which is completely transparent.Your background can be transparent. Text does not need to be transparent.
I added a slider to control the global speed in timeline. The Vamstory slider moves the test transition slider but there is no change to the animation speed. When I directly move the test transition slider there is a speed change. Is there a setting I may be missing to get it to function properly?
can someone tell me why the story language changes into english automatically, always after the first load of the text displayed in my native language 1 sec. I remember it used to work fine
Set the (default state ) to on did not help, but (do not execute triggers at start) below didIt's the default state. You set the default state to off. When loading, it simply enforce what you told it to do : )
Set the (default state ) to on did not help, but (do not execute triggers at start) below did![]()
Thanks for your reply hazmhox.That's different, it simply does not execute your button triggers at start.
Which means based on your video your default state is "off", and you save your scene with your cosmetics (pictures) on. VAMS will not trigger as you asked it, but the button will still be off. Which means the player will have to click twice to reach the proper state when first interacting with it.
So again : set your default state to the one you want at load and save your scene. Don't try to override what VAMS does for you.
AND on top, you can disable the triggers if you want to avoid triggering what the button is doing besides changing the button pictures state at scene load.
It seems to load and work properly when I turn on (do not execute triggers at start)
But I have not really understood this with the default state yet.
What exactly does this default state refer to?
It's simply because you mitigated the trigger execution. Based on your video, being Default at off, the picture will stay active (because you don't execute the triggers) but the state of the button will not change to the proper state.
It's like any checkbox system, it's the default state of the checkbox at start, either on or off.
It's not a VAM/Scene/Triggers thing... it's the state of the checkbox, so everything depending on that state also. If you have it checked, the checkbox will default to on and execute the on triggers at load if you did not disable them.
My goal ist to trigger a relay trigger at scene load with VAMStory director.I don't know what's your goal so it's hard to say.
I didn't say, that configuring a relay trigger is less complex.I don't see how configuring a relay trigger is less complex than a director trigger.
It seems to look quite like it...At the end of the day, you're setting everything you need (let's say hide for each of your UI) in both. And you're calling it.
I'm sorry, but I'm not a native english speaker and my english is really basic. But I try my best and a lot of Google translatorSometimes I have a hard time understanding how your brain works![]()
Problem fixed, it was a translation plugin I forgot so long, I deleted it, and everything works fine, thanks for your tip.Can you show how you configured the slider?
Mary uses that everywhere, it works fine : )
VAMStory does not handle any translation logic (either in the UI or in the scenes). If you have something like this happening, you're using a modded version of VAM or VAMStory, which has nothing to do with my original code/implementation.