• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.
VAMStory

Plugins + Scripts VAMStory

Download [26.85 MB]
Fair enough.
Thanks very much for your input. I’ve got it working on an old scene of mine. I think I just copied a sub scene or something across and edited it there. I’m currently struggling to get it working again but I know it’s possible.
I wouldn’t know how to set up the post process myself so I’m getting a little lost as I can seem to successfully copy it across again regardless. Congrats on the plug in.

You just need to have either Post Magic or Moyashi enabled on an empty atom on the scene ^^
It's quite easy! If you can't figure it out, ask : )
 
Is it possible to add Render Layer global option to main VAMstory and Actions plugins? Would be grateful))

I want to make UI behave like it belongs to screen space - not affected by postprocessing or light. And render over any objects in worlds space, and be clickable. Before version 30 it behaved like that (if post processing plugin was added to the scene). That bug (as for me, it was a feature :D) was fixed in v31.
Or it can be implemented different way and i missed something?
 
Back
Top Bottom