@hazmhox I have this bug where I save the scene with VAM story which works fine. But when I load it again, the VAM story windows is invisible. (Not even the eye icon is there, it's just not there). By going to the director plugin, I tried to setup a trigger at scene start, but that gives me the following error in my console:
!> VAMStory - Exception caught: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[VAMStoryPlugin.VAMStory+StoryGroup].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at VAMStoryPlugin.VAMStory.OnStartDialogGroup (System.String startIdent) [0x00000] in <filename unknown>:0
at VAMStoryPlugin.VAMStory.<Init>m__2 (System.String val) [0x00000] in <filename unknown>:0
at JSONStorableStringChooser.InternalSetVal (System.String s, Boolean doCallback) [0x00000] in <filename unknown>:0
at JSONStorableStringChooser.set_val (System.String value) [0x00000] in <filename unknown>:0
at JSONStorable.SetStringChooserParamValue (System.String param, System.String value) [0x00000] in <filename unknown>:0
at TriggerActionDiscrete.Trigger (Boolean reverse, Boolean force) [0x00000] in <filename unknown>:0
at Trigger.set_active (Boolean value) [0x00000] in <filename unknown>:0
at VAMStoryDirectorPlugin.VAMStoryDirector+EventTrigger.Trigger () [0x00000] in <filename unknown>:0
at VAMStoryDirectorPlugin.VAMStoryDirector.DoExecuteTriggerId (Int32 triggerId) [0x00000] in <filename unknown>:0
at VAMStoryDirectorPlugin.VAMStoryDirector.Update () [0x00000] in <filename unknown>:0
Any idea what is going on?
Btw: just going to director and "testing the trigger" the menu does show. It's just that using that same trigger at scene load, gives me the error above. I encountered this bug / glitch (or maybe I'm doing some wrong here) just while I was packaging for release.
I can make a video + send a .var if that helps.
I love the plugin, I use it in my infinite dancing scene as a menu.