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Question Vamstory to work with Color correction?

Toddy

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For some reason when I create a button in Vamstory, the created button completely disappears when I add a tone map color correction CUA. This only happens if I change the materials for the button and not the style or color. Is there a solution for this?
 
Solution
No. (Please, use the plugin discussion to ask questions related to it).

Color correction is a very old and obsolete asset and the way it was made overrides layers/render order of some shaders. What it does is simulate somewhat, what a LUT does. So I suggest that you create a LUT that gives you the same result as the color correction asset, and use PM instead with that LUT.

It's far cleaner and won't break UI or other potential rendering aspects of the scene... it also can be disabled during the scene if needed.
No. (Please, use the plugin discussion to ask questions related to it).

Color correction is a very old and obsolete asset and the way it was made overrides layers/render order of some shaders. What it does is simulate somewhat, what a LUT does. So I suggest that you create a LUT that gives you the same result as the color correction asset, and use PM instead with that LUT.

It's far cleaner and won't break UI or other potential rendering aspects of the scene... it also can be disabled during the scene if needed.
 
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Solution
No. (Please, use the plugin discussion to ask questions related to it).

Color correction is a very old and obsolete asset and the way it was made overrides layers/render order of some shaders. What it does is simulate somewhat, what a LUT does. So I suggest that you create a LUT that gives you the same result as the color correction asset, and use PM instead with that LUT.

It's far cleaner and won't break UI or other potential rendering aspects of the scene... it also can be disabled during the scene if needed.
Looks like I have been doing it the old way for a long time and did not realize it. Thanks very much for the advice.
 
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Looks like I have been doing it the old way for a long time and did not realize it. Thanks very much for the advice.

I'm planning on releasing a guide for LUTs (which a photoshop template). I will probably provide a "demo" LUT doing exactly what I suggest since a lot of person (I don't know why) still use that color correct asset ;)
 
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Ho btw, can you send me the version of the color correct you are using, so that I check against the one I have? thank you in advance!
 
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It is not allowing me to attach the file. The file name is TiSeb.Colortone.1.var
 

Attachments

  • colorcorrect.assetbundle
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After looking a little deeper into the files I found that I actually have 7 files with the same name. Two from FlyRoxy, two from Qing, one from Gyan, VamFanasy and Tiseb. Many times I randomly selected one for my scenes because I assumed they were all the same file since they had the same name and functioned the same.
 
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After looking a little deeper into the files I found that I actually have 7 files with the same name. Two from FlyRoxy, two from Qing, one from Gyan, VamFanasy and Tiseb. Many times I randomly selected one for my scenes because I assumed they were all the same file since they had the same name and functioned the same.

Yeap, there is a ton of duplication on that file. Thank you. It's indeed the same as usual. thank you!
 
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