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Solved TongueControl plugin work with timeline

You can animate tongue by favoriting tongue poses and adding them as targets in timeline geometry. Not sure if is answers the question you are asking.
 
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Like @DTB247 said; you have to animate the tongue with morphs, you don't have "bones" for fine control of the tongue, sadly.

So you can "fav" the morphs you want and in Timeline's "float params", you can select the "geometry" storable, and the morph(s) you want to animate.
 
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Another option I like using is the plugin E-Motion with head and limb control turned off. It will provide random expression and tongue mouth movements that are nice combined with timeline .
 
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