Hi folks
Somtimes occurs problem with my achieved "hibrid" morphs for body, exactly results by using cool MorphMergeAndSplit plugin. As in description, with apply morph to 100% body become a much low by height.
I guess that this is relate with that i often change "Scale" parameter (of source model) for ajust it for more realistic heights, well no matter.
Wanted to ask - maybe there is some way to somehow avoid\block exclusively height change for body during apply body morph ?
Ideally, i think would be somehow fix my already achieved files of body morphs by delete info about height from then, if it possible.
Somtimes occurs problem with my achieved "hibrid" morphs for body, exactly results by using cool MorphMergeAndSplit plugin. As in description, with apply morph to 100% body become a much low by height.
I guess that this is relate with that i often change "Scale" parameter (of source model) for ajust it for more realistic heights, well no matter.
Wanted to ask - maybe there is some way to somehow avoid\block exclusively height change for body during apply body morph ?
Ideally, i think would be somehow fix my already achieved files of body morphs by delete info about height from then, if it possible.
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