I tried my best to find the answer in Internet but I sill do not know how to solve. When I build a room assetbundle in unity but it display my bundle is too big.Here is the error:
asseSerialized file size of 5.13 GB (5504080036 bytes) exceeds maximum. File name: G:/unity/AVP6/Temp/StagingArea/Data/BuildPlayer-buildplayer-avp6_nighttime_lightsoff.sharedAssets. Serialized files over 4.00 GB (4294967295 bytes) cannot be loaded by the player. Some likely ways to reduce this are utilizing asset bundles, re-balancing asset locations, or limiting their serialized size e.g. limiting the maximum texture sizes.
asseSerialized file size of 5.13 GB (5504080036 bytes) exceeds maximum. File name: G:/unity/AVP6/Temp/StagingArea/Data/BuildPlayer-buildplayer-avp6_nighttime_lightsoff.sharedAssets. Serialized files over 4.00 GB (4294967295 bytes) cannot be loaded by the player. Some likely ways to reduce this are utilizing asset bundles, re-balancing asset locations, or limiting their serialized size e.g. limiting the maximum texture sizes.