• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Tips and Tricks/Workflow for looks?

meyele

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Jul 20, 2021
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So, i've been playing around trying to make lookalikes and while researching how to get better results i had the idea to create a thread to ask directly what tricks, or what software do you guys use to get the most of VAM, since there isn't much information about it.

So far i've been using facegen to create a basic morph to get started with, and on top replica to get a transparent overlay of my base model, wich is pretty much the basics.
Now, i don't know about you but i have a real hard time lining up on top replica with VAM.
Or how to get the textures for the body not to have black lines on their arms.

So i was wondering, how do you go about creating a look?
 
The black lines on arms is probably because you're using a different body UV to build your facegen textures than the one you're using in VaM. If they match this should go away.
 
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